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DispatchFactbookGeography

by The Confed of Commie Communes of Puczovska. . 42,875 reads.

RP Maps (Strangereal universe)

Here are the maps of Puczovska and other nations.

-
If anyone would like to stake a claim in for some land on the map then TG New Trisone, Edwerlantin, Puczovska, Angshire, Lotion Empire, or British Bayonet

Claims must be:
A1. Reasonable enough to be put onto the map. No beginner nation will be the size of Puczovska, or higher, for their claim. If you want more accurate claims and you have Paint.net, beginner claims have a limit of 30k pixels at the equator. Unless you give up land from your main nation, your secondary nation will have to be at 15k pixels or less.
A2. Picky is good. Feel free to request changes to borders if you aren't happy with them.
A3. This map's planet is the same size as Earth, so I won't be making the map any bigger. If Earth can fit 200 nations, so can mine.
A4. I am not adding new territory to the map. Use the existing land more efficiently and we won't need any more.
A5. Existing nations on the map cannot claim unclaimed land (except in exceptional circumstances).
A6. Not Glacea nor any body of water.
A7. If a returning member to the map then for x being your old nation size in pixels upon removal: New pixel claim limit = 0.5(x - 30k).

Map removal is strictly allowed to only happen when the following criteria are met:
B1. AFRP, or Away From RP (not RPing for 25 days, 20 days in the case of people on other RMB maps)
B2. RMB RP Ban (if one clause states "therefore, the RMB Cartography Staff shall remove <nation> from the map")
B3. Cease to Exist (when the nation dies in the 28th day. Exceptions apply.)

Note: The staff updates the map once a week, every Saturday. Because of the week long intervals, it is possible someone may have claimed land you wanted before the next update is released. Please plan accordingly.


Map Version: 226

Law maker: Friently
Any questions can be asked through TG or via discord.

Treaty of Movebo Deus Modus et Solve Fasciculos
(Treaty of Forbidding Godmode and reset button, also known as the godmode treaty)


This ruleset will disallow godmoding, metagaming and reset-buttoning in general RMB RolePlay as well as limiting military sizes in the StrangeReal setting, the main RMB RP setting.

Defines Godmoding as:
An unwanted way to gain supreme abilities far beyond the capabilities of a nation,
attacking others with godlike abilities where the oponent can do nothing against,
ignore defences and oponent armies.
All in an attempt to troll, win, feel good, be a tough guy, or just to be a dick.

Godmoding
When one plays a character that can never be destroyed, harmed, etc. The character, however, can hurt and/or kill the other characters without giving the other characters a chance.

This is highly illegal in most, if not all, roleplays.
Sarah = Regular player
Bob = Godmodder

-Sarah aims her arrows at Bob and then releases-
-Arrows go through Bob and Bob jumps up and reaches into Sarah's chest and drags out her beating heart, squeezing the life out of it and killing her-

Defines Metagaming as:
Using out of character knowledge and utilizing it icly for advantages.

Metagaming
When game information outside of what is available in a game is used to give a player an advantage in-game. Most commonly seen and frowned upon in many forms of role playing especially when consent has not been given.
Example:
-
A dungeons and dragons adventure team comes across an unknown monster in-game. The metagamer knows this monster through out-of-game information. Using this information, the metagamer's character acts upon the monster's weaknesses and attributes despite the character having never seen the monster before.

Defines reset buttoning as:
A way to reset past events in an attempt te undo the mistake one made or to undo the victory of an oponent or one self.
This can include anything from using clones to abstain from being killed, using timetravel to reset what happened, etc

Makes all RP that has not been defined as non-canon canon in that the effects are lasting and will be recorded throughout history.

The laws on this matter will contain several rules to make RP-ing more serious and less horrific.

Any paragraph marked with a * counts for all maps and RP, paragraphs without * only count for the Strangereal RP


Credit to The Austro Germanic Union for the meme

1. Army size:
-
Armies will only be allowed to be a certain size to ensure the RP remains at least a little bit sane.
*You will need two variables for the equation.
-
*1. A flat 3%-=============================

*2. Your Roleplay Population (Not the population NS gives you,
the population your nation on the map has)
- -

The formula to calculate your nations allowed military size is simple and fast:
-
AM=RP*0.03

-
AM=Allowed Military size
RP=Roleplay Population

Note I:This means allowed in total, not at one time, so no refilling when you lose some.

Note II
: Just because you can use 3% of your population does not mean you should,
like with drugs and alcohol, use in moderation.
Know when enough is enough.

*2. Wars, Voiding and Post-War Claims:
-
You can only declare war on another person or do something if both agree to it. If the other person has been baiting(doing this against people in areas that are not yours, example: piracy in international waters, killing/kidnapping peoples citizens, attempting to block people from going through land or waters that are not yours, etc) or been attacking other nations while attempting to use the void, their void will often not be allowed by the moderation team. If you are attacked against your will or if during an ongoing rp people do things that you do not want, you are able to void their actions, aka rendering their actions non-existent. You are able to request something being voided either by speaking with the person you rp with themselves or if denied there, by TGing Gameside or DMing Discordside members of the RMB RP Moderation Team. We request you attempt to come to a resolution with each other first before coming to the moderation team.
-
The amount of land that can be taken from a nation can only be as much as the amount of words written times 1.5(1) and the post has to show that effort was put in(2). In the case that an attempt is made to inflate text, space it out or otherwise edited to look bigger and to get more, the amount of pixels attempted to be grabbed will be taken away from the offender.

-
1. In the case of less words being written but of a higher quality the amount obtained can potentially be higher.
2. Whether or not the effort put in was enough will be decided on a case-to-case base by the RMB RP Moderation Team.

3. Realism and aesthetics:
-
Despite the fact that the general laws of physics apply to SR, things like aerodynamics, do not necessarily need to matter. This is to allow people to have different aesthetics to their vehicles or equipment without them becoming bad, obsolete or what have you.
An example would be someone who for whichever reason desires to have trebuchets instead of normal SPG's. Assuming the cost, reload, damage, numbers etc are the same as usual they can also have the same range since it'd be purely aesthetic.

*4. Maps:
-
A. If one nation is not on the map of a RP setting but tries to RP in it, and they are not busy to get put on the map, then interactions are not fully canon until they are placed upon the map.
-
B.The creation of new Roleplay Settings(maps) is not allowed, the official maps offer enough for every type of RP to be possible. RP outside of the maps is possible but limited to only two people. This includes alliances, treaties, and other similar things.

*5. Sovereignty:
-
No-one can decide matters in someone else's nation for them, you cannot decide how other nation's citizens behave, how they feel or what they do. Neither can you decide if there are rebels in someone else's nation, nor that there are citizens of x nation in that or your nation without that persons consent. Only the nation's owner gets to decide what happens in that nation. (Exceptions are things like peace treaties where one side gets to occupy a nation and gets to torture/enslave the people, this is allowed but highly frowned upon)

6. Restrictions On Weapons Of Mass Destruction
-
Weapons of Mass Destruction, any further weapon that will be able to kill one million people or above.
They cannot be used unless both parties in the RP consent and it is green-lit by the RP Mods
7. General Weaponry restrictions
-
There are several types of weapons that endanger the fun and safety of RP and which will thus be disallowed for usage
These weapons include:
Spaceships/stations with weapons and/or military personnel on them.
Orbital Weapons (excluding surface launched missiles that pass through the atmosphere for a moment)
Lasers, Plasma and other similar weaponry can only be utilized like regular firearms(see rule 3.)

*Note: If a weapon not on the list but it is weirdly powerful, ask a RP moderator if it is fine, things can still be decided to be banned or allowed on a case-to-case base.

8. Maritime borders and Canals
-
[i]Maritime borders are defined by several things: location, contesting and the flow of international waters.
International waters is defined as all waters not held by a nation.
The general limit of how much water surface you can hold is around 30 pixels from shore but is limited by the previously mentioned things.

Light blue is international waters, as can be seen none of the nations maritime borders interfere with it to ensure a good, solid flow of international trade and all such. As can also be seen to the right with the island group, both have an equal right to the area an as such, share it down the middle. The larger island however can still hold the area between their large and smaller island since this area is uncontested. Same as the area held by the light green nation next to the small canal. As there is noone to contest it and noone needs to be in that bay, they get to hold the entirity of it, of course still giving way to the international waters coming through the canal. On the other hand you have the bay between the yellow and red nation to the south which have to share the bay, neither gets full control over the entrance.
-

Light blue again is international waters. Now if we look at the are where in Ex. 1 there were two nations contesting the small bay, there is now only one with full control over the bay due to there being no contesting nations. And to the right island group where previously the smaller islands could hold the area between them together everything is now divided equally between all island nations. The large bay next to the canal this time too is not held by one nation, with a smaller nation in the middle contesting the waters, therefore the are is contested and as such, divided. If you look to the bottom left there was a lake hat is being contested by not two, the two on the right sharing one bay despite the one on the left and top having their bays to themselves due to a lack of contesting. The darker pink nation controling the canal has full access and control over the canal.
You are not allowed to build things outside of your maritime borders, so no oil platforms or anything of the sort.
Everything done inside ones maritime borders is counted the same as anything done inside ones nation meaning that they have full sovereignty over it.
Interfering with international waters counts towards baiting as it is interfering with peoples right of way inside international waters, this includes tolls, piracy, mining, blockading, dumping, etc.
An exception to things like tolls is areas like canals where an upkeep is to be paid for maintenance. And areas where the weather might prohibit right of way such as polar routes where a nation in its area might require icebreakers to keep the way open. This requires upkeep and allows the nation to ask a tithe for making sure the sea lanes remain open.
Additionally the owner(s) of canals, due to canals being "luxury" by lack of a better word, have full control over who has right of way through them.
-
Smaller internal canals are freely allowed to be made, shipping a large traffic canals like the Suez and Panama canals irl require moderation permission to be made with a good reasoning behind its construction.

9. Misc Strangereal Rules
-
Genocide and Slavery can only be RPed upon being allowed by the RMB RP Moderation team and needs to have a proper reasoning behind it
Space Colonisation is not allowed
Space Mining is not allowed
Building bases in space or on planets is not allowed
There is no extraterrestrial life other than the worms of Arrakis
Space Exploration is limited to the Heliosystem
and one can only land on some planets for research, circle in orbit or observe the others

*10. Violators
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Violators of this ruleset will have their godmode posts been declared null and void,
meaning that any post containing malicious godmoding is not recognized and does not exist,
only non-godmode posts will be accepted.
Any attempt to use loopholes will result in moderation sticking their feet in a certain dark location owned by the offender

*11. Judgement:
-
The severity and judgement on whether something is godmoding will be on a case-to-case base by the RMB RP Moderators[/i]

-
-
The Treaty of Recte Vivere
(Treaty of Right to live, also known as the imperialism treaty)
Original lawmaker: Yukkira

-

The purpose of this treaty is to define the acceptable limits of Imperialism. Imperialism is defined as the practice of extending the power, rule and dominion by one nation over another nation, especially by direct territorial acquisitions(taking pixels via war) or by gaining indirect control over the political or economic life of other areas. This treaty's ultimate defining characteristic is to allow for the protection of all members of the community of Role-Playing nations within the North Pacific's Regional Message Board from getting essentially bullied out of their land or sovereignty.

*1. TERMS/CLAUSES

1 - When a new nation (known henceforth as 'nation A') initially enters into the RMB and expresses intent on joining (whether through the direct saying thereof or beginning RP thereof), that nation will be noted by any "regulars" as fulfilling the condition of appearing.

2 - The condition of appearing is voided if said nation A immediately commits to any of the below acts listed under Conditions - 2A

3 - After the condition of appearing is noted, nation A, if defined as "fledgling" or "small," will be given a total of fourteen days to converse with community members, understand the community dynamic, and determine if it wants to become a "regular" of the RMB RP community. This phase is called its trial.

4 - Any nation considered as "regular" of the RMB RP community that attempts to violate the above clause with the intentions listed under Conditions - 4A, will have its actions voided unless nation A has committed to any of the listed acts listed under Conditions - 2A

5 - After the satisfaction of Term/Clause 3, nation A will be considered as a "regular" and will now be subject to the clauses/terms and conditions of this treaty in relation to the perspective of being a "regular" rather than a new nation.

*2. CONDITIONS

1A - Appearing is defined as entering into the RMB in a non-hostile or non-disruptive manner.

2A - Immediately declaring war/open hostilities on any nations, both new and regulars; godmodding as defined above; spamming repeatedly of hostile or otherwise negatively connotative or denotative comments without plausible or acceptable warrant; the intentional harassment of community members

3A - Trial is defined as the probationary period offourteen days in which a new nation, if considered as "fledgling" or "small," will be given a total of fourteen days in order to partake in the actions listed under Terms -3

4A - Contempt of clause 4 under Terms will be defined as wanting to annex/take control thereof (without consent).

*3. PUPPET NATIONS

Any nation found guilty of contempt against the above conditions or clauses will no longer be covered under the above treaty thereafter. This includes but may not be limited to:

-bad puppet nations

Bad puppet nations are defined as nations determined to be similiar to the actions and behaviors thereof a nation that has appeared before it. A bad puppet nation may also not act or behave in the same way as the nation that the community associates it with, but still be under the same owner as the nation it is associated with.

If the community determines that a nation that might be covered under this treaty is, in fact, a puppet nation of a nation, they lose the rights under this treaty and are to be reported to either the RMB mods or the Cartography Staff


This all to ensure good RP, as less malicious godmoding as possible and the reduction of godmode based spam and a base for peace.
-

Read factbook


RMB RP


Welcome to the TNP RMB! The TNP RMB is diverse, dynamic and fun community. This is a guide on how you can succeed here in only 3 steps.



Step 1:
To get started, you first must TG the creator of the map that you wish to be on that you want land, and include your claim that you can outline with screenshot editing software. The main map is Strangereal (SR), originally created by Puczovska and run by Lotion Empire.
LinkLink to Discord

This is the main map of the RMB, and is the only one with an extensive moderating system. It also is the most active.
page=dispatch/id=1309446

Also, we have this handy map of the Strangereal Solar System, made by Paxiosolange and kept by [nation].[/nation]Friently.
page=dispatch/id=833242


Step 2:
Your next step is to join an alliance. These RP organizations are basically blocs or factions of nations. It is recommended that you join one since the chance of you getting invaded is drastically reduced with membership in an alliance.

If you would like being part of a large alliance with lots of activity and a sense of community (providing economic and military benefits too), then look no further than OSEAN, an alliance currently run by Minuda and factbooked by New Chilokver
page=dispatch/id=1232538

Made and led by Western Vapia, Pax Havenica is the alliance for those who have a strong sense of togetherness and brotherhood.
nation=western_vapia/detail=factbook/id=1040595

Or if you are a dictatorship and want a stable and peaceful alliance (with quality RP), joinFriently's Warsaw Pact, which is for dictatorial nations.
nation=friently/detail=factbook/id=890815

We also have the interesting club onepacific, founded by Deerfenland, which is the only alliance for airlines.
nation=deerfenland/detail=factbook/id=1075052

If you're a bold font appreciator and wish to channel your inner Lenin, you should consider the Red and Black Front, founded by Puczovska.
page=dispatch/id=1259858

You are not allowed to join an alliance until you have spent one week on SR.


Step 3:
Growing your power and influence in this world is a game of patience and strategy. You will almost certainly start off very small unless you were part of this community before. Start wars with non-alliance aligned nations for expansion (Puczovska is notoriously stingy with giving out land :P), or, once you have made your presence felt, then make your own alliance! You probably will have it featured in this guide here if it lasts long enough for me to update this guide.

I have created a guide on making alliances, which is presented here. Please note that you should ask someone else if you want to know how to maintain an alliance, as I'm not very good at making them last for any meaningful length of time.
page=dispatch/id=1053571

PLEASE NOTE THAT YOU ARE NO LONGER ALLOWED TO RECRUIT NATIONS IN OTHER ALLIANCES OR RECRUIT NATIONS WHICH HAVE BEEN ON SR FOR LESS THAN A WEEK.


It is beneficial if you join the RMB Discord, as much activity happens there, and one can meet experienced Rpers there as well. Link: Linkhttps://discord.gg/QRCxEYZ

RMB Etiquette/Rules


    1. We take a dim view on caps lock. Don't do it.

    2. Use correct English grammar. If you don't, you may look stupid to some nations here.

    3. Triple posting is considered spam.

    4. Don't quote spam posts. If you do, you may get the post that quoted spam suppressed.

    5. And, as with most message boards online, spamming and flaming are not taken lightly here. If you do either, you will almost certainly get reported to the NS mods and you may get your nation deleted, or even IP banned from NS.

    6. Be nice OOC. Being rude and insulting IC is fine, but once you act rude and insulting OOC, then you will probably get a punishment from a mod.

    7. Also: Posts that measure more than 5 inches long (30 lines) should be put within the [.spoiler] and [./spoiler] tags. (Without the dots)

    8. In addition, don't threaten to leave the community only to come back later. It's considered immature.

RMB RP Terms


    RMB: Regional Message Board

    NS: Nationstates

    RP: Roleplay

    OOC: Out Of Character

    IC: In Character

    IRL: In Real Life

    Mods: Nationstates Moderators. They have the power to delete any RMB posts, and ban people from the site.

    RP Mods: Made up of the nations Lotion Empire, Western Vapia, Hong Kong Empire, The Syca, British Bayonet and led by Friently, they moderate RP and hand out punishments for breaking RP and Discord rules.

    SR: Strangereal, the main RP map of the RMB


Miscellaneous Rules

    You are not allowed to join an alliance before you have spent one week on SR. You are also not allowed to recruit nations that have been on SR for less than a week into an alliance. The above rules do not apply to returning players.

    The maximum map claim size for main nations is 30,000 pixels. The maximum map claim size for secondary nations is 15,000 pixels.

    Voiding an action that has been provoked by your previous actions is forbidden.


[size=200][font=times new roman]Examples of RP

There are several categories of RP, which are listed as follows:

War RP
Diplomatic RP
Self RP

For Military RP

Here are the rules and restrictions on military sizes:
nation=friently/detail=factbook/id=851210

When actually writing your RP posts, please include the number of what doing what going where.

Example of good war RP:




The HIS DDG-87 Juniom, HIS DDG-54 Nilek, HIS DDG-926 Lokem, HIS SDDG-724 Silenk, and the DDG-62 Hundier silently glide through the icy waters of the Arctic Ocean, approaching the coast of Tanabon. The crew, not trying to freeze themselves, hid under the deck except for the watchmen. The sea was covered in fog. I was sitting with some seamen, playing cards. I remember it precisely, I had just gotten a royal flush.

Suddenly, a cry rang out, but not from our ship. Then, a loud bang as a ship collided with another. I got up to inspect with the other crew. Some thought that the helmsmen had turned into each other. As he got out, we heard alarms ringing. But,
only one was coming from the direction of a Hardonian crusier.

As the other ships' crew reported to the armories, we knew that something had happened. Something bad. Suddenly, our ship lurched and started to turn. It was going east, back to Hardonius, but it slowly glided around. It activated its stealth drive, moving slower but silently. We watched as sailors and soldiers clashed. The The Sanada Clan and Tanabon troops shot and killed even the surrendering sailors.

We saw the other destroyers and the hostile escort ships bombard each other. Only about 7 minutes after the battle started, it ended. An enemy victory. The Hardonian ships were burning slabs of dead metal and fire. As soon as we knew our men lost, the ship pulled into the fog, disappearing back towards Hardonius.
-Credit to Tanabon, The sanada clan, and one other



For Diplomatic RP

Be formal, as if you were representing a nation in real life. Also, approach the RP with an attitude to compromise.

Example of good diplomatic RP:



It was more of a throne room than a meeting hall. From Vintress’s perspective, the Chancellor of Jenovah was sitting on a fancy chair at the apex of the circular table whilst the others were demoted to average ones.

For the room itself, it was as long as a football field. Most likely used for more grand occasions. Long wooden tables had been pushed off to the walls and covered in sheets to preserve from too much dusting. Tall windows occupied the walls and one grand window marked the end of the hall. Speaking of the end of the hall, there was a large throne that sat there, protruding most of the view of the back window. It had circular marble steps that walked up towards it and marble armrests that were carved into snakeheads at their ends. The top of the white throne was crowned with spikes that stuck out to point in every direction, like a thornbush or really pale porcupine. Random jewels also sprinkled its edges, but it was rather undermined compared to the rest of the masterpiece. And, off to the side of the Queen’s throne was a lesser throne for either the princess or chancellor, Vintress could not tell.

She took in a deep sigh and stopped gawking at the thrones, and refocused on walking to the center of the great hall, to where the roundhouse table had been established. She noticed the Chancellor was perched atop a fancier chair or whom she assumed to be the Jenovachi chancellor. Off to her right was the Sawteeth people who had arrived several hours earlier. Among the faction, she did not know many, for the exception of Mina Ironhorse, the Sawtooth Empress. She sat two people right of Vintress and was guarded by fifteen different guards, some of which appeared Avuronian. Besides that, the only other person she had any relation to was Blare, but with Scarlet’s strict instruction to not interact with him she attempted no such fate. She had dwindling respect for her cousin, but Scarlet always had ways of figuring things out and knowing that the Empress of the Sawteeth was here, it was not the right time to try and talk to Blare. It did not help that he was told to neighbor Vintress by sitting on her left.

He peeked over at her and delivered a sneaky smile, but slid right into spot and played along with the eerie quietness. The room was entirely silent separate from the shuffling of feet from people who were still moving into the hall. For example, the rest of the Avuronians, including diplomats, peacekeepers, and citizens filed into their spots all left of Blare. However, even more, Jenovachi guards flowed into the room, Vintress did a headcount for nearly one hundred twenty, all of them occupying a portion of the wall, guns readied to fire should any of the immigrants try and harm the Chancellor, but even he looked mused from the over-protection.

Finally, when the last of the guards walked to their spaces, the room was enveloped in silence. The loudest sound was the sunlight beating on the surface of the chandeliers which dangled from the ceiling. The sizzling of metal was more entertainment than whatever this meeting would behold, Vintess was sure of it. Even some of the guards seemed more focused on the reflection of light than watching the diplomats. Another minute passed before anyone spoke.

Then breaking the silence, was the man in the fancy chair. He was decorated in a clean-cut gray tuxedo, complete with a black tie, and silver watch and necklace. His fingers were braced in all sorts of rings and jewelry, tinted to look obsidian. More mysteriously, was the dark side cape which dipped from his left shoulder over his left arm and leg. It was supposed to impose luxury and importance, but to Vintress it just delayed the time it took to grab your weapon. As for the Chancellor himself, he was a fine-looking man, very pale. His chocolate-colored hair was of little mess and his facial hair all too much the same. His eyes were a bleak gray and faraway like he was in another world. Besides that, the only other thing of major notice was the tattoos along his neck.

He gave a chilling smile before he talked, the grin was morphed to represent hospitality as if it took years to harness his charisma to contort as his emotions to confuse his prey-it worried Vintress that the Chancellor thought her his prey.

He folded his hands onto the table, covering a sheet of paper, and spoke with a loud voice, “and I thought I was going to be the lazy one! What a somber group this morning, jeez.” Small laughter twinkled in between the air. Vintress could care less, she was more competent with listening to his voice. It was soft, smooth and at the same time, cold and calculated. Each word was pronounced on the beat and it eased Vintress’ nerves.

“So what of this meeting,” asked another Avuronian diplomat, “I understand you all need oil…”

“Jumping right into it I see,” the Chancellor laughed, “I think it is better that we familiarize ourselves prior to the discussion, should we not… Reynold?” the diplomat was slightly taken aback by the Chancellor’s knowledge of his name, though the trick was little to not impressive. “My name is Fey Izuna.”

“Mina Ironhorse,” Mina said.

“Blare, and only Blare,” Blare nodded toward everyone in the circle.

Everyone looked into Vintress’s direction, pending for her name, “My name is Vintress,” she said finally.

“Grand,” shouted Chancellor, clasping his hands together, “well done, now to the meeting,” he smiled at the diplomat that had brought up the oil dilemma, “as my Avuronian friend stated, Jenovah is poor on the black gold. Estimates put our limit in one year’s time, that's why you’re here,” he gestured accordingly to all the bigheads at the table.

“We know you want our oil, name your price, but it better be good,” spoke Sawtooth Armed Forces, Czerno Blackheart, he shuffled in his chair, “Anin has supplies that run deep, but our exchange is pricey per se.”

“I can confirm that,” Blare said in the direction of Czerno, “Our queen, Queen Scarlet said she is willing to triple exports for your nation… at a cost.”

Vintress reiterated, “she told me something along the lines of a one hundred billion dollar plan.”

The table fell silent, the only sound was the sizzle of copper chandeliers in the razor spears of sunlight.

The sizzling echoed off the walls, cackling at the diplomats who wallowed below.

Then Izuna started to laugh. It was a bitter laugh, that scratched a message to everyone at the table. Izuna was going to take advantage of the inflated deal and make them all pawns of his greater plan.

“‘One hundred billion’ you say?” Izuna asked, his tone falling between hysterical and manipulative.

“Nothing more, nothing less,” Blare instated, passing a look by Vintress, “One hundred billion for quadruple the exportation, that should give you some five additional years…”

“Five years is not enough to shift our entire energy sector, cities like Stralle will starve,” Izuna replied, “you of all people should know what it is like, general.”

Blare bit his tongue and refrained from shouting. Luckily, Mina interrupted just in time, “what my Avuronian colleagues are trying to say is that exports will increase fourfold and Anin will forgive future debt in this trade dilemma.”

“Hmm,” Izuna pretended to ponder the idea, but his mind was already made up. “Eighty billion,” he stated, then turned to Blare, “nothing more, nothing less.”

“You plan to steal from us,” muttered Czerno, his eyes shot daggers in Izuna’s direction, “we will not allow this.”

“‘Stealing’?” the Chancellor grumbled, “it would merely be a small lowering of the price-”

“Twenty billion dollars is not a ‘mere lowering,’” Blare barked, pounding his fist on the table, “we will have none of it you ignorant twot.”

The closest guards stepped toward the center table. Again, the room was corrupted by silence. Izuna began to play with his fingers, dully consulting his conscience. Vintress stared at him blankly, then at Blare, and back to Izuna. The men appeared locked in an ideological war, neither of them winning.

“Very well,” the Chancellor finally came to amends, “eighty-eight billion.”

“Not enough,” one voice said jokingly.

“I agree that your payment stops too low,” Czerno said.

“Indeed it does,” snapped Mina. Blare, too, nodded. It had seemed the three had formed an alliance against Izuna, which could be exposed by their connecting of eyes and glances.

“Then what the hell do you all want?” Izuna shouted.

“One hundred billion,” Vintress said, all eyes turned to her, it appeared her time to head the conservation. “And for the fun of it, because you are so demanding Izzie-”

“Izuna,” he interrupted.

“Sorry,” Vintress apologized, “Izuna. Anyway, Izuna, if you are so unaccepting to negotiate, what is stopping us from joining the Fusean’s blockade of your coastline? Say you are a heavily corrupted and weakened nation, we could simply storm you by amphibious invasion then sprout a revolution. One year’s worth of oil is not enough to stabilize a house than cannot stand, so what do you say, a hundred billion or sweet and swift uprising?”

The others smiled, completed by Vintress’s speech, even she was quite stunned; however, it did not impress everyone and the Chancellor looked to struggle to maintain interest altogether, seemingly relaxed. “What an interesting proposal Vintress,” Izuna snaked, “so you threaten war over black gold?”

“Intervention on behalf of your people, it’s more of a liberation.”

“No, it definitely seems like it is more of a war,” Izuna corrected sarcastically. “Anyone else wants to wave nukes at my face, it looks like our business will have to conclude otherwise-”

“Ninety billion,” muttered Blare, everyone turned to face him--the Chancellor’s mouth curled into a sinister smile.

“Could you repeat that?” Izuna asked.

“I said, ninety billion dollars,” Blare reaffirmed angrily.

“Blare…” Vintress turned to look at him, they locked eyes for a split second. His expression said everything she had to know. He only wanted to get this mission over with, he knew that others were endangered if Scarlet did not get her way.

“It looks like we are back to negotiating, thank you for being so reasonable,” Izuna nodded in Blare’s general direction. “Any objections?”

Several hands shot up, including Mina.

“Of course,” Izuna mumbled under his breath, “What do you propose Mina?”

“Ninety-three,” she replied, cooly.

“Ninety-three?” Izuna scratched his head, “Interesting.”

“On behalf of Czerno and me, we too support the proposal of ninety-three billion,” Vintress stated assertively, “It is a fair price for the… economy.”

An Avuronian diplomat, stood, “All of our present citizenry and diplomats vote in favor of the plan for a price of ninety-three billion dollars.”

Then, all eyes stooped onto Blare, his face contorted with a sour kick, but he faded away to looking into Mina’s, then Czerno’s, and finally Vintress’ eyes. Reaching a conclusion, he smiled and relaxed back into his hard wooden chair, speaking directly into the face of the Chancellor, Izuna. “Let's wrap this up already, I vote yes to ninety-three,” Blare concluded, firmly.

Everyone collectively shared a sigh of relief, except the Chancellor. Izuna picked at his fingers and donned a smile, it was tattooed upon his face and never shook. He reached below the circular table and grasped a hold of a bottle of champagne. He twisted it open and poured himself a glass, “To our relationship and diplomacy, to the ninety-three, and our future,” he toasted.

“To the ninety-three,” everyone exclaimed in unison, “and our future!”

“Yes,” laughed Izuna, “yes indeed.”

-Credit to The Mike Roctafinserland



For Self RP
Be as descriptive as possible. You are showcasing your RP skill to the rest of the RMB.

Example of good self RP:



28th of January, 2040.

'What was it, the 100th or more time that she layed on her bed, looking at that ceiling? It seemed never ending, every single minute that she spent like that...'

"No more."

It was a dark night in Königsberg. The city was quiet, but bright. Tiara wandered through it, alone, feeling the cold air of the coastal city hit her face was not a pretty feeling, but she'd bear it. She was underway to the Königsberg Central Station, to take a train to the far-away city of Brandenburg, where she would settle down again. Life in the Imperial Palace, though nice, was too damaging to her own self emotionally to ever be worth it. She knew that she was acting fragile, she knew that people would never understand her reasoning for escaping with a mere backpack and her ID, but she was still going to run away. Königsberg, a city she once loved, was now the last thing she wanted to see. Her walking pace seemed to accelerate every time that a small breeze of cold air passed, though that, to Tiara, was of no importance. She had to get away.

Ten minutes later, she found herself entering the station, and on the line for the last train of the day to Brandenburg. She got a free pass, as she was one of the Kaiserrins of the Rynese Empire, and they were excempt of travel fees such as the ones imposed on the Königsberg-Brandenburg line. Eventually, she entered the passenger car, and sat down alongside the window. It didn't take too long before the train departed, silently at first, before picking up speed. All passenger trains had a maximum speed of 130 kilometers per hour inside of large cities, though it didn't take long before the train could speed up above 270km/h, as she boarded the train on the station closest to the city's end, per se. She grabbed her backpack, opened it, and grabbed a pair of headphones that she bought, as well as a music playing device that could use them. It was time to sleep the way to Brandenburg, so, as there were many small towns on the way there, she hoped that she would get there around 6 in the morning, some 4 and a half hours later. She picked the calmest song out of the ones she had on her device, "Midnight Drive - Instrumental", and not even 10 minutes later, she was fast asleep. The small bumps that the train made as it continued it's fast way down the railroad were of no bother, as the train was designed to supress them as much as possible. She slept well, even people entered and exited the train on the several stops before hers.

At 6:09 in the morning of the 29th of January, Tiara was woken up by one of the crew members, as she had reached the last stop of her journey - Brandenburg Central Station. Located two blocks from the Spee River, it was about as close to the very center of the city as one could locate it. From there, she would need to walk just about 7 blocks to the Brandenburg Palace, where all the political advisors of the Rynese Empire lived, and where she would begin to live too. It was her best bet to stay in power, yet run away from that place that caused her this feeling of emptyness. She was a bit tired, even if she had just slept, but she thought a bit of music would get her going again. "The Mechanix", by SULFUR-7, was her song of choice. A fast, thrashy song about cars and auto repairs. It was SULFUR-7's counterpart to Battery's "The Four Horsemen", which was the next song on her playlist. Eventually, she got off the train, and was now underway to the Brandenburg Palace. Brandenburg, unlike Königsberg, had a very 'flat' city centre. There weren't a lot of skyscrapers or high-rises in the city centre, but there were a lot of parks, museums, and other important builds around that made the city a very good touristic spot, even if it was located on the very middle of the country.

The road infrastructure at Brandenburg was very carefully planned out. Every road flowed perfectly onto the other, so there weren't a lot of street lights to stop the constant flow of cars, except on intersections where people could cross the street. Tiara headed down La Plata Avenue, the very central avenue of Brandenburg, and continued down it for several blocks. The Palace, a tall, classical-style construction, could be seen in the near distance. She wasn't too far away from her new home, so she decided to take a small detour to where the Spee River and the Aperture River merged. It was a nice scenic spot where one could see very far into the cities' far away skyline. After all, Brandenburg was the most populated city of the Rynese Empire. She sat down on a nearby bench, and just watched as the rivers' waves collided with one another, forming one large wave movement down the rest of what was the Plata River.

She was calm. The metal was gone, and she just carefully listened as the waves clashed against one another. The sounds of the cars, people walking by, and the constant chatter and sounds of the city did not bother her, for she was now living.

Without that empty feeling,
Without doubting herself.

It was then, when she said probably one of her most famous lines...

"To Live, one must kill parts of themselves to 'fit in'. However, i do not believe in such pale deaths. To Live, one must Die, but to Die, one must have already lived something that drew them away from fitting in. An endless cycle of living and dying, that i will not follow through with." - She didn't realize it, but when she spoke, everyone around her just payed attention. Her soft, thin voice was able to be heard even if she spoke really lightly, in such a way that it was almost as if she was speaking under her breath.

To Live... Is to Die.
-Credit to Rynese Empire




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"Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the Pucz."

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