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Vindeirmer - derived from mer, meaning “sea”, and Vindeir, an archaic male Elven name of southern Ensho. Chalsardi translation of Winderrmere. - from the Akadema Hetzkunta Hiztegim Chalsardim (Chalsardi Dictionary)

Folk history in Winderrmere ascribes its modern foundation to Altas, uniter of the modern state and founder of Altasir, in 3E569. Its own records peter out around the foundation of Lenacer in 2E808. But just as in Chalsardu and Valassyria, Elven settlement long precedes that date. It is not as old as those settlements, and the reason for that lies in the nature of the unusual Elves who make Vindeirmer their home – the Druchii. The Druchii, unlike the Hyltarii and Avanii, are not native to Xedas. Rather, two and a half millennia ago, they, and those who would become the Ziranii, arrived from their home plane of Laethene and arrived in Xedas as a result of an event their longest histories and folk tales call The Sundering.

When civil war befell the once-united Elvenkind of Laethene, Vereniel, with the aid of Lolth, led a group into exile rather than face destruction. But Lolth betrayed them; she gave them the power to leave the plane but twisted them as she did so. Vereniel had already bent the knee to Lolth to obtain her protection, and most of Vereniel’s band were committed at this point to their leader, but Vindeir, one of Vereniel’s closest lieutenants, was appalled when he realised what his leader had done. Vindeir, and a small band of likeminded Elves, foreswore their pledges to Lolth; but knowing that their kin would not let them return, they too travelled through the portals into Xedas.

Vereniel, traversing the portals with Lolth’s guidance, arrived at the other end of the portal in Val’Brumal and founded what would later become Maerimydra. Vindeir, traversing them without Lolth’s guidance, arrived instead with his small band halfway across the world on a large island in the middle of a lake in the centre of what would later be known as Ensho. Even if they no longer had Lolth’s guidance, they still however had been granted a portion of her power, and what little population lived on the island they rapidly subdued. Unfortunately, his exertions had weakened him, and Vindeir died not long after this. The island was named Vindeirnesi (Vindeir’s Isle) after him, and the lake surrounding it was soon named Vindeirmer (Vindeir’s Sea) alongside it.

Vindeir’s legacy was promising, carrying as it did a bold vision to assert that these now Druchii could emerge from the shadow of Lolth’s curse, but it did not long survive him. He had been the leader of this disparate band that was otherwise united only by their revulsion of Vereniel’s decision, and without his leadership the Druchii of Vindeirnesi soon devolved back into intercine squabbles. The mountainous terrain of Vindeirnesi, dividing the island into many smaller valleys, enabled these tendencies, and even to this day frustrates land-based communication and transport.

There were a few attempts at reuniting the island, but all suffered at the hands of the island’s geography, meaning that even those attempts that lasted for more than a single charismatic leader’s lifespan barely managed to move beyond the confederal stage. The clans that developed, each attributing their lineage to a particular one of Vindeir’s companions, were loath to let any of the others grow too powerful and keeping the loyalty of these fickle and oft-intractable clans was difficult even in the good times.

Chronicling the ebbs and flows of centralisation in Vindeirnesi in any clear chronological pattern is difficult due to the tendency of conflict to result in the destruction of records. However, the oldest extant records date back to 2E808, when the Lenacer clan united the entire island. The records are sparse, but it is clear that within three hundred years, the Lenacer clan had been overthrown and the island back to its previous ways. The next four to five hundred years were once again dominated by this intercine conflict, with clans such as the Adenar and Aevir rising to prominence before falling just as quickly. Yet eventually, Altas Oderil, the young chieftain of the Oderil clan, united the entire island in 3E569.

For two thousand years the Vindeirmeri had been on Vindeirnesi, and whilst the petty manoeuvrings of the island’s clans were enough to keep most of their attention contained, some had the opportunities to look beyond their shores and across the Vindeirmer. Trading with the communities of the outer shore began fairly early on, and Vindeirnesi was never completely isolated from the world, even if the outer shore was as disorganised as Vindeirnesi itself at times. There was always a trickle of Druchii moving across the great lake into the rest of Ensho, and the Druchii populations of Chalsardu and Valassyria, sometimes larger than those of Vindeirnesi, largely draw from Vindeirmeri stock.

And at times states crossed the Vindeirmer; the Lenacer were the first, and the Adenar and Aevir followed them, such that when Altas Oderil reunited Vindeirnesi he could look beyond the confines of the island and know that on the far shore lay among the strange mushroom forests familiar faces that he could call his kin. It was a difficult process, especially when many of those communities harboured enemies of his that had fled into exile just like so many of their ancestors, but eventually under his heir the entire outer shore was united with Vindeirnesi, and the state soon became known as Vindeirmer, after the lake that served as its artery.

Vindeirmer reached its height in the late Third Era, when it exerted suzerainty over not just the entire outer shore of the Vindeirmer, but the Utgabar basin too, and even up to the Gailura in the east, reaching the Gulf of Karkhedon at Tabarka. Yet despite this seeming strength, the fragility and lack of unity that bedevilled so many previous Vindeirmeri states so too afflicted this one, and that peak lasted for only a short period of time before it fell away.

When Asir Oderil, last of the Oderil clan, died without a clear heir, the collapse quickly took hold. The Dawi strongholds of the Utgabar basin rebelled, first against excessive river tolls and then against Elven rule entirely. The human tribes of the northeast united under the charismatic Witter and, having become the Witterings in the process, marauded across the lands between the Gailura and the Vindeirmer. Tabarka, isolated from Vindeirmer and in need of protection, sought protection with Chalsardu and soon joined the Dominion.

Eventually the troubles stabilised, but Vindeirmer would never recover. The Utgabar basin was gone forever, soon imposing their own excessive river tolls. The authority of the state dwindled as a succession of short-reigned rulers tried and failed to impose their rule over the fractious nation. It was during this time that the western shore was lost, as raiders from the west overran the underfunded fortifications and the remaining settlements seceded rather than continue contributing to a state that couldn’t defend them.

Enter Chalsardu. The Druchii of Vindeirnesi were not ignorant of the world at large, and whilst the initial reaction of many of the native Elven communities of Ensho was one of distaste if not overt hostility, over the two millennia they realised that despite being extraplanar the Druchii were still Elven, and on that basis trade, co-operation, and mutual respect could be founded. The preference of the Vindeirmeri may have been the Valassyrian states, on account of being accessible wholly nautically via the Utgabar river, there were nonetheless sufficient numbers who traipsed across the Massylian steppe and the Gailura across to Chalsa for those links to be entrenched.

By the late Third Era, with Valassyria going through one of its regular phases of turmoil, Chalsardu was on the rise, under the guidance of the ambitious, domineering, and extraordinary Lady Protector Elissa Chalsardas. It was Chalsardi diplomats that ensured that the Massylian tribes did not also secede. It was Chalsardi armies that defeated the Witterings and a Chalsardi executioner that flayed Witter alive in the central square of Tabarka. It was Chalsardi money, flowing into the struggling Vindeirmeri economy, that brought prosperity back to Altasir.

But supporting Vindeirmer to the extent that the Dominion did was expensive, and the hands-off approach did little to solve the underlying issues that plagued the nation. Elissa Chalsardas had the strength of will to carry on with the plan, but when she finally died her successor, her young daughter Elxiras, was talked into reducing the direct government support for Vindeirmer. The reasons for this withdrawal are reported to be many, but the claim that Elxiras was far more interested in domestic matters at the time is what holds current mainstream academic favour.

Elissa’s agenda had not been entirely altruistic, of course; it sought to bind Vindeirmer ever closer to the Dominion with the rumoured end goal of its incorporation. The drawdown of the subsidies may have delayed that, but equally as the subsidies drew down it became clear that the Vindeirmeri state was functionally incapable of supporting itself. The clan rivalries flared back up, the tensions that had previously been kept under wraps via liberal application of money threatened to boil over, and the Massylians once again returned to their raiding ways. Despite the protests of the Hyltarii conservatives, who had seen the expense of the first attempt and were anxious to avoid letting such a large block of Druchii into the nation lest it threaten their influence, the mood in Chalsardu eventually shifted towards the acknowledgement that direct measures were necessary to rescue Vindeirmer.

Something that the Vindeirmeri agreed with. Eventually learning the lesson that the Chalsardi had two and a half centuries prior, the last clan chieftain to declare themselves King had been executed and replaced by a council of the clans, based on the Chalsardi model. Negotiations were soon opened with the Dominion, and with the Dominion buoyed by their recent alliance-building efforts, they were confident in their abilities to support the burden.

So it was that at the height of summer in the twenty-second year of the fourth era that the territories of Vindeirnesi and Massylia joined with the Dominion of Chalsardu.

From Vindeirmer – The Dominion’s Newest Member by Ivo di Vittoria. Published by Brakara Board of Books.

Hello and welcome to Soltra!
If you wish to get set up and start role-playing, please join the discord through the link in the world factbook or through this one: https://discord.gg/aQ4A9SU

Have fun role-playing!
-Yuan

Neo-yuan and Soltra

“Good Representatives, I come before you to speak in my capacity as Protectorates Commissioner.

“In Umbar, the Protectorate of Arguin – which, for the newer members of the Talthalra, is currently our only Protectorate, pending the reorganisation of Massylia as has been proposed here – is growing from the strength to strength. In the past year alone, we have secured under our control the complete right bank of the Arguin river, all the way from its source to the sea. We have brought with our extended reach order, civilisation, opportunities for trade and investment – which I know that some of you have already availed yourselves of. We are, slowly but surely, taming this wild continent and making it a land fit for our people.

“All is not quite as it seems, however. Our reach is long, but it is not wide – currently it is the case that our rule does not practically extend where the river cannot be seen. To our west, up the numerous tributaries, lies an untamed land, where Orcish barbarians amass and threaten the livelihoods of our citizens. It is where slaves and subjects from our Protectorate flee to when they seek to deny themselves of our protection and our just and righteous government.

“We prioritised the extension of our grasp northwards to secure ourselves against Athardwemi aggression, and in doing so took our attention away from the west. In that absence we have heard rumours from the west that strange humans from a cold land have established a waygate there. They have been settling, expanding, occupying. It is more organised that what other forces have previously resided there and straddling as they do the continental divide is it only a matter of time before we come into conflict with them. Let us therefore ensure that when conflict occurs, it is on terms of our choosing.

“It is not just for security that we look there, for to the west lie verdant grasslands and flourishing forests. It is land highly suited for pasture and for crops, for cows and grains alike, both in need here. The extensive forests make a reliable source of softwoods, and from those a navy can be built. And the population there too is hardy and will make strong, reliable labourers.

“Honourable Representatives, I therefore ask of you to approve the proposed funding and authorisation measures to begin securing those territories.”

Protectorates Commissioner Stefan Katsaros’ speech to the Talthalra, on the last day of 4E22.

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hello what do i do with cards?

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You can keep them (and sort them into collections), sell them, or junk them; you can also buy specific cards on the market.
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The Shoulders Of Giants, Chapter 1

In the corner of a busy coffeehouse near the main harbour of Chalsardas, behind a small table, sat a young-looking man, taking occasional sips of coffee as he read through the sheaf of papers, sometimes scribbling on them as he did so. Absorbed as he was in them, it was only after he lowered them from his eyes that he looked up and saw Zebera standing over the table, with an air of disdainful impatience.
“I’ve returned,” she said, as she pulled up a chair and sat at the other end of the table.
“Indeed you have,” he replied calmly. “Care for some coffee?”
“If you’re buying.”
“I’ve an arrangement.” He did not move a single muscle, but on his forehead the symbol etched there glowed slightly as he mentally asked the barista for a pitcher of coffee and a second cup for his guest. As he did so, he continued to say to Zebera, “so don’t worry.”
“Are the party tricks really necessary Zaithre?”
“You try shouting to the bar in this din, or getting to the front against that crowd”, he answered with a casual glance to the group of people waiting to be served. “The owner knows me, the staff know me, and it all works seamlessly.”
“Well, if you say so.”
A staffer walked up the table and placed down two fresh cups. They filled them up with coffee from the pitcher they were carrying, placed in on the table, and took away Zaithre’s old cup.
Zaithre raised his cup up to his lip. “Like I said, it works seamlessly. Cheers.”
“Cheers,” she replied, and they clinked their cups before drinking from them.
“Welcome back. Did you have a good time in Valassyria?”
“Oh indeed. I learned a great deal there, had the chance to talk with the Lady Protector about the vital work we’re doing, saw the sights. Oh, and acquired one of only two copies of the Nasarses, the work that describes the Arts of the Flesh of the Vwuelissei,” she added off-handedly.
“Impressive indeed. How did Ferran cope with the unusual environment?”
“It took it a little time to acclimatise, but it was not frightened or scared, not even of Vwys or Vysz. Your work has paid off.”
“Glad to hear it. I’ve always said the mental improvements are the hardest part, but it seems we’re getting there.”
“Of course you would, it’s your expertise. Are you planning on going abroad any time soon?”
“I did say I’d be journeying last time I saw you, didn’t I? Yes, I am.”
“Somewhere interesting and exotic, I hope.”
“Weatherwand. I’ve heard tales about the skill and talent of the mages there and want to have a chat. Same reasoning as for your trip to Valassyria, in spirit anyway.”
“Well, I hope you have fun.”

In a coffeehouse in Chalsardas, Zebera Valdivia and Zaithre Rivanaizaes discussed their research.

Hello, friends!

I would like to introduce myself as the Federal Dominion of New Dolphia, and I have recently moved myself to this beautiful region! I hope we all get along very well!

Your ally,
New Dolphia

Emily Kane, Shagarmatha, Chalsardu, Ard nax, and 1 otherGeorgian land

The walls of Urmvuznur rises. Builders combine magic and engineering as they wrought the stronghold of Urmvuznur out of the stone, in the brutalist architectural style reminiscent of home. A patchwork of tilled land surrounds the fortified commune, with farmhouses peppered across the area. Farmhands from the homeland soon became in charge of overseeing the subjugated orcs working the fields. As the colony became more fortified, the colonial forces have gained a more stable foothold of the area from orcish raiding parties. Though the orc attacks are now more of a nuisance compared to the initial resistance, scouts report of the sudden abandonment several of orcish tribal villages that lie in the immediate vicinity of Urmvuznur.

Thought it was a sigh of relief from the usual harassment of the savage locals, some are unsettled by this strange occurrence. Nevertheless, it was an opportunity for the stronghold to expand its borders. Much of the abandoned villages were amidst thick forests of towering coniferous trees. Since wood is not abundant in Synturia, even in the more lush crevices, canyons and caves the lie beneath its cold surface, the stronghold was eager to tap into this precious resource. Sappers had to receive special training in felling trees, especially of this size. More farming settlements were established in the wake of the logging operation.

Scouts have later reported that the villages seemed to have been ransacked, as surprising as it was to the scouts given the already savage and primitive construction of the place. However, there was no blood spilt and no bodies to be found. More scouts have been dispatched to investigate the whereabouts of the hostile orcish bands.

“Good Representatives, honourable fellow members of the Talthalra, I have in my hand a piece of paper. On that piece of paper is written the promise that you all made to my kin; the promise of protection, the promise of productivity, the promise of prosperity. It is a sacred covenant between our peoples that you swore in the presence of the Divine, and a promise that just as you liberated your kin so many times before you will do so again.

“For in it is a commitment, not just to the shell that was Winderrmere, but to unite all the lands that it once called its own. All the lands of Winderr’s people, all the lands held under the Oderil banner, you promised to incorporate them, by the very text written here. It is a covenant signed not just between individuals, but with a people. It is the covenant you signed with Vindeir’s kin, descendants of those who followed him rather than acquiesce in a curse brought by deceit and betrayal.

“But if appeals to your better natures are insufficient, if morals and your national principles alone do not sway you enough, I can point to money. From my short time in these halls I have heard much of your desires for a western port, such that you might not have to sail all the way around the continent to reach the western shores. The river from which my city takes its name, the Utgabar, leads from the Vindeirmer to the western coast, but that channel is fraught with dangers. It is beset with robber barons and raiders, and in recent years we were powerless to stop them. But it used to be ours, and with your aid it will be yours too.

“There will not be a better opportunity soon. The Dawi strongholds there are in disarray, with war raging between them. The Elves who still live there, from the time it was under our protection, yearn to be freed from their non-Elven oppressors. The other non-Elves have no love for their Dawi tyrants, and would object little were they to be overthrown. And above all, it is a chance to you all to prove that we as much as part of the country as you are. Do right by your commitments, and approve the measure my colleague has proposed to recover the Utgabar valley.”

Representative for Utgabar Imril Hazantar’s speech to the Talthalra, 4E23

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Hello there.

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Shagarmatha

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There you go.

“Ah, dear brother, how have you been?” Ievis asked. He leant back into his seat and took a puff on his cigar as he glanced at the last of his family.
“Recently? Well, even if the journey here took rather longer than anticipated,” Kyrillos answered. He didn’t have a cigar to hand; instead he poured out two cups of rum and sipped on one as he looked out. “But since the last time we saw each other? There’s a lot to tell.”
The two were sat on the rear balcony of the Commissioner’s Mansion; it was hardly a mansion by Sardim standards, but it was good enough for Ievis and good enough to impress the natives. The front balcony did have a better view, looking out over the main square of the City of Arguin and towards the sea, but that was the public-facing one and reserved only for official announcements. Instead, they gazed north-westwards, over the stout yet only half-complete walls of the city and the verdant lands that lay beyond.
“Then perhaps I should start,” Ievis responded. He noticed the drink that Kyrillos had poured for him. “What’s this that you’ve brought?”
“Rum. It’s a liquor made from molasses. Discovered it through a friend. Quite nice.”
“Thank you most kindly, but if you don’t mind I’ll finish the cigar first – I doubt the two tastes mix that well.”
“That they do not, I can assure you.” Kyrillos took another sip, a longer one this time, and as the burning sensation went away from his throat he spoke up again. “I understand there’s been some changes around here recently.”
“That there have been. We got the new subsidies approved, and that’s letting us fill out westwards.”
“Oh, those ones – Illyrana told me all about how Stefan Katsaros laid it thick on the Talthalra. Guess it worked.”
“That it did. I don’t think we’ll be needing to go much further than the bounds I requested – it’s very easy to draw some lines on a map and get the natives to agree to those lines, but there’s a lot to go before they mean anything. Speaking of, how are you and Illyrana getting along these days?”

With the recent message brought to the Council of Seven by the Second Corin Empire, talks have been stirred about if there is enough resources or land for the people if we open up. Surely, the council argued, we will have enough lands for people as the forests have land untapped. But Tointia Aithu “the Stout” of Mi’Tili argues that we can’t cut down the trees or else the gods will surely punish our harvest. While Imithal Hithi “the Able” of Mi’Dathili scoffed at this idea of the gods punishing us, as they can understand our reasons and argued that the godhead wouldn’t care. Arguing prossued within the Council over which gods were real and went, and if the Cult was right. When suddenly, a large, bulky, strong of both mind and body stood with his leopard cloak. For it was Vamdith Kithal “the Bear” of Mi’Alil suddenly roared aloud telling them to all shut it, and we should just expand onto the main continent of what the emissary called “Sharad”. Silence afterwards was deafening as Vamdith Kithal “the Bear” of Mi’Alil stood above the rest standing above the rest at 6’5. After what felt likes ages, a grey haired man stood at the head of the table; his feathered cloak glistened in the candle light. Marotil Atitar “the Shrewd” of Mi’Mitili, figure head of the Council of Seven stood and spoke with a decisive voice, “As the figurehead of the council, I feel that I should step in when you bicker amongst each other. Must I always have to come in? How out this?”.

He points towards the three clawing peninsulas on the short & rough map drawn by sailors from Mi’Umili and Mi’Umitili. “Though we know little of these lands, as it’s rough and mountainous. It should provide us new lands. Some outlander merchants have spoken of metals in areas where the mountains grow, and we all know that little metals are found on our islands”.

“But what of our fine c-c-craftsmanship of our wooden bows & st-stone tools? Do you not c-c,” he slams his hand on the table due to frustration, “c-consider tradition Marotil Atitar?”, spoke Uilth Kthal “the frail” of Mi’Umili. He spoke with a timid and stuttered voice. “I for one say that we must find land that doesn’t have metals in order to keep our local villages from suffering”.

“Council member Ulith Kthal, I can assure you that the local trade won’t be harmed by introducing metal. It will introduce a new material for us to use to strengthen our iles so we may keep up with the other nations. Those Corin emissaries will surely assist us in finding ways to hopefully use the new influx of metals. We already know of metallurgy and its usefulness, we just need more of it”, finished Marotil Atitar “the Shrewd”. He looked around at the others who stat. Either brooding over the idea like Vamdith Kithal “the Bear”, or thinking if there could be new areas to grow Maulnight like Imithal Hithi “the Able”.

“I for one think that it would be within our best interest to at least try to get more land, “spoke out Imithal Hithi “the Able”. “New lands is useful to all of us. But, who will govern it and which islands people shall move onto it?”
“Maybe all of our people could move there, or at least have to opportunity to,” spoke up Tointia Aithu “the Stout”. “That way none of us can complain that one island is getting better treatment over the others”. The other members shook their heads in agreement, as they all hated to see other islands getting better treatment over their own, especially Vamdith Kithal “the Bear” of Mi’Alil. As he governed the biggest island; both in land, resources, and population.

“Well,” Marotil Atitar “the Shrewd” spoke up,” then we shall vote on the new expansion then. Raise your seashell to show which side you agree on. Conch shell for ya, Mollusk shell for nah”. Six members raised Conch shells, while Uilth Kthal “the frail”showed a Mollusk shell. “Then it is settled, we shall expand to out best abilities to the three peninsulas. But they shall be known as “Three Claws”. Uilth Kthal “the frail” of Mi’Umili, you don’t have to have your people go to the new lands. Arati Mimal “Saltbeard” of Mi'Umitili your people shall sail and scout of the land, as your the 2nd closest to there. Vamdith Kithal “the Bear” of Mi’Alil your people shall oversee the expansion in the bay area. Best of luck to all of you, see you next month. I hope to hear good news both here and in the future.

All the men stood, blew their conch shells and shook each others hands over their meeting. They shall head back to their islands to govern it for a month, then meet again soon.

Valassyria and Chalsardu

Narush pur

The expansion south, claiming what once was Brasa

Chapter 1 - The Fright of the West fights the first fight

“Heenroal Djing Nao, de ljiegers zin kloar vu te vertreg’n. Ollevjier de nuuwrdelikke heenroals, ollevjier de zudelikke, en de shinobi stoan ollemaol volljiedig kloar.” {General Djing Nao, the armies are ready to leave. All four of the northern and all four of the southern generals and the shinobi are all fully prepared.}
“Hoed.” {Good.}
“Ijer Kizr ieeft bevoeln oan te valn inden ohtund.” {Lord Emperor told us to attack at dawn.}
“Hoed, idriën geriyet! Woapnms in den oanslah! Valt oan!” {Good, everybody ready! Draw your weapons! Attack!} With these words did the commanding general Djing Nao of the 6th legion of the New Imperial Samurai Military of the Ryekfahoan lead his troops to battle. The goal of the attack was to secure as much terrain between the current south-western border of the Ryekfahoan and the newly formed nation of Korbar. Once the 6th had reached the border they would halt and await the 3rd, 4th and 5th would ride through the newly conquered lands, meanwhile the 1st and 2nd legions would march slowly but steadily behind them, crushing any resistance and capturing as many of the native yasei as possible as slaves, eventually they would meet the 7th and 8th, who would do the same but from the coast, where the 1st and 2nd stayed inland, together they would then possition themselves at the newly established border, which parallelled the coastline. As planned the battle was quite the succes, only the 4th and 8th legions came across some issues and where thus delayed by a few days. When they did arrive the land between the Ryekfahoan and Korbar, formerly of Brasa, had already been conquered. The first step of the invasion had been a success.

Intermezzo: Djing Nao
Name: Dujing Bokonawamatsu Ming Nao
Occupation: General of the 6th legion of Samurai
Gender: Male
Age: 93
Race: Avanii
Hight: 1m75
Weight: 78kg
Description: The Fright of the West. Djing Nao's full name is Dujing Bokonawamatsu Ming Nao, he was born as the second in line to the Bokonawamatsu-clan. The Bokonawamatsu are one of the greater clans of the rivergypsys of the South-East. Doing Neo became famous for his role in the attack plan against Dreklion during the war, after the construction of the dam (the Dujingdam) he became known as the Demon of the West, or the Fright of the West. He is one of the greatest military strategists and leaders there is.

Chapter 2 - The Shinobi attack!

“Stowpeh!” {Halt!} The 3rd legion general, Vtharmec Yarn, the Agrime known as “den kliën” {the small one} ordered his troops to stop. He turned to his messenger and said: “Hoa noar den kizr en zehtem dawwe een probliëm ebbn. De wildn ehn zih veriëïniht en zehn een liëgr hevormt. Ze stoan hindr beniën. {Go to the emperor and let him know we have a problem. The savages have united and formed an army. They’re down there.} The messenger did as his lord commanded him and within fifteen minutes Vanaso Maru stood next to the general atop the hill. Down by the river there was a band of armed famers larger and better equipped than they had expected. Vanaso Maru signalled the troops to retread, this was a mission for the shinobi. One squad of shinobi was to sneak into the camp at night and kill as many guards and archers as possible, a second was to follow afterwards and poison the water reserves. The camp had a wooden wall of 2 meters high at it’s lowest point and over 5 meters at it’s highest point. The shinobi commander was to lead the entire operation as the senior in command. She decided to weaken the camp as much as possible and right before they were to discover the sabotages she would order a legion equipped with bows to let fire rain upon the camp. The others would provide support and every half an hour one legion would retreat and another would take it’s place. She wanted to burn out the rats in their nest. There was only one problem. The natives were with what seemed to be 8.000 Yasei and they had walls. The operation would fail or succeed with the success of the shinobi.
The ninja had entered the camp about half an hour ago when the commander atop the hill saw a flare. The signal. She sent the 4th, 5th, 6th and 7th legions in. All legions were rattling there spears, swords, arrows and swords. Panic sprouted from within the camp. Later documentation would reveal that only half of the shinobi had escaped the camp in time that night. In half an hour 30 of Narush Pur’s greatest warriors had fallen. For the following five days the united Ryekenese Samurai military laid seige upon the camp, untill after hundreds of deaths on both sides, it finally fell.

Intermezzo: Vtharmec Yarn
Name: Vtharmec Yarn
Occupation: General of the 3d legion of Samurai
Gender: Male
Age: 54
Race: Agrime
Hight: 1m59
Weight: 87kg
Description: Vtharmec was born in the Empire of Athardwe but came to the Ryekfahoan under Naruese rule. When the Ryekenese government was installed he was allowed to join the army, because of his tactical genius he was named general within the first year of his service.

im confused and need help, im new

Qwertydd wrote:im confused and need help, im new

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The Smoke-Filled Room, Chapter 4

“F***this,” Kymil said, before sinking the second half of a glass of wine in a single gulp. She didn’t bother savouring the taste, but simply sighed afterwards.
“Work getting you down?” Andrago asked.
“It’s that f***ing Lavrador.” She spat as she said his name. “Why did I have to be the one saddled with his single-mindedness?”
He slumped slightly in his seat. “You agreed to become Treasury Commissioner.”
“And then Lavrador rigged the draw so that the Treasury Committee was full of his lackeys in the Talthalra. Yes, I know, I’ve heard that explanation before.” She looked at the empty glass in front of her and at the bottle at Andrago’s end of the table. “Pour me another, will you?”
He lifted himself up from the seat slowly, and with one hand on the seat stretched out his other, took the bottle, and poured it into Kymil’s glass without much in the way of care, putting it back down as wine splashed over the sides of the glass.
“Thank you,” she said, before taking a sip this time.
“You’re letting him get to you; it’s not healthy to be drinking this much.”
“Of course it’s not but it still needs doing. The man’s like an angry elephant in Committee.”
“Because he still hasn’t forgiven the rest of us for not sticking up for Stavros. He thinks you’re responsible for Stavros and Tomyris breaking up because you wanted to be Treasury Commissioner.”
“Because the man was a damnable fool who only kept his job because he had Tomyris wrapped around that glowing finger of his to sweet-talk Her Highness whenever he did something wrong. He’s a petty, vindictive arsehole.”
“He’s still one of the best prosecutors of his generation. But now that his favourite son’s been kicked off the team he’s angry. Angry at the number 2 who became the new captain. Angry at the manager who removed him. Angry at the rest of the team who didn’t stand by their fellow player. So, what’s he to do if not level all his talents at magnifying every single tiny little mistake, every misplaced document, every tripped-over sentence of his wonder boy’s replacement in hope that he’ll be able to turn the crowd.”
“And it’s working, isn’t it? He’s gonna get me forced out if this continues.”
“Not quite. Listen.” He slipped his arm around her shoulder in a practiced move. “I’ve been in the coffeehouses where the Vindeirmeri representatives relax, and I’ve heard what they had to say about him.”
“Why would they matt- oh, of course, half the Committee’s new blood.”
“They are. And now they’ve a better idea of how the place functions and who’s who, and it seems that Lavrador only got them because he welcomed them. They don’t like him so much now, even if they’re not prepared to say so in earshot of him. Something about his tone, his rampant self-aggrandisement puts them off. And he doesn’t understand them either properly, thinking that merely not being Hyltarii is sufficient to garner their support.”
Kymil breathed a sigh of relief at that. “That was always his weak suit, from what Stavros used to say. Lavrador always took that Elven Unity stuff seriously.”
“He’s still Spokesperson until the end of the year, so you’ve still to suffer his cross-examinations until then unfortunately.”
She glumly took another sip of wine, a longer one this time. “I suppose you’re right.” She turned to Andrago. “How *do* you manage to get such nicer questions?”
“Probably because Vinsandeiral’s cousin Russo is with Tomyris now.”
“He’s what?”
“Yes. It’s fine, the families aren’t as strong in Nuraghia, she’ll be independent.”
“Good. And what of yours?”
“Do I look Ziranii?” he answered with a chuckle as he leant in close to her.

In a smoke-filled room, Andrago Vissarion and Kymil Stefanidis discussed the future.

Glonnalaich

The First Snow
From the walls of the White Palace in Ardgour Edryth sat upon the Elk wood throne. His thoughts looking back on the founding of his realm. They had arrived in this land as refugees from a war long ago, where their homelands were occupied by what they called “Sea Devils”. Their ship had beached along the northern coasts and they were able to create a settlement but strife led to the collapse of the first Human kingdom. The lands broke apart between competing clans, petty houses, and merchants all with their own allegiances and issues but inland the men went insane. The young lord had recently taken over after his father died from a war with the city state of Northhaven. The lord had ambitions to unify the north but to do so would be difficult. The culture of the old kingdom was pushed back to the city states as the interior began to culturally degenerate. They have twisted the Goddess’ words from creation to destruction, they fight among themselves and sacrifice captives to their proclaimed Matriarch of war. The city states weren’t much better as they were divided between the five houses of Griffith, Stevens, MacFarlane, Toller, and
Blackard.

Edryd was jolted back to memory as an advisor came in. “My Lord, Lord Heferth of Ilhampton wishes to invite you to their festival for the goddess Dryraura. To decline would be an affront not only to them but to our most sacred of traditions”. Edryd got up and responded. “Draft a message to him that I will join him in the festivities. I’ll get everything together and get a contingent of my personal entourage”.

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