by Max Barry

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«12. . .104105106107108109110. . .138139»

Map updated!

San Lumen and Il bahhara

I think it would be appropriate to update the link to the map and the forum for the claims that appear on the regional factbook.

Poles and Germans, you need to make your map claim again, it must have gotten accidentally deleted or something somewhere along the line.

Sorry for the delay, reply is up.
Also, welcome everyone new!

Reply's up.

San Lumen and Silpes

Reply's up.

I also begun Operation Britain

Ill have something up by tomorrow or monday

Silpes wrote:I also begun Operation Britain

If you want, you can use Gunther's PI office in London as a safehouse if needed. We can just write it in somewhere that the IDIS was given a heads up on the operation and offered to provide access to a couple safe houses.

Later on, I'm planning on having the black ops sleepers I mentioned early on sabotage Scapa Flow just before a major Taranto-style raid on the base by the INDF just before the SSTOs are launched into space.

Grangale wrote:If you want, you can use Gunther's PI office in London as a safehouse if needed. We can just write it in somewhere that the IDIS was given a heads up on the operation and offered to provide access to a couple safe houses.

I like the idea!

Reply is up.

Poles and germans

i submitted the map claim again

Poles and germans

is my map claim good enough?

Poles and germans wrote: is my map claim good enough?

You don;'t have to submit every post for approval.

Poles and germans

fine

Poles and germans wrote:i submitted the map claim again

I've approved it.

So I've been thinking about this for awhile, one of the main reasons I'm going to have the Empire and Orience get into a war after Hades is to have an example or an RP'ed war. Something I was thinking about was having simplified stats for units (basic stuff, like attack, defense and speed, something to quantify a MiG-21 vs an F-22, and to parallel fictional units with real world) and each post in combat being a fixed amount of time. Like you can RP out what can reasonably happen in the span of XX minutes. Like "this interceptor travelling at mach 1.7 can cover XX distance in XX amount of time, therefore it will reach engagement range with this bomber in XX number of posts.

What do you guys think, good idea or over complicates?

San Lumen, Graalstone, and Silpes

Poles and germans wrote:fine

hope to see you get involved in RP.

reply done. its short but I wanted to keep things moving. I'd like to bring Acamos back in. Perhaps we can have Alice Rogers show up again. Along with the the Duke and the woman from Grangale. I forgot her name

Map updated

San Lumen and Il bahhara

Grangale wrote:So I've been thinking about this for awhile, one of the main reasons I'm going to have the Empire and Orience get into a war after Hades is to have an example or an RP'ed war. Something I was thinking about was having simplified stats for units (basic stuff, like attack, defense and speed, something to quantify a MiG-21 vs an F-22, and to parallel fictional units with real world) and each post in combat being a fixed amount of time. Like you can RP out what can reasonably happen in the span of XX minutes. Like "this interceptor travelling at mach 1.7 can cover XX distance in XX amount of time, therefore it will reach engagement range with this bomber in XX number of posts.

What do you guys think, good idea or over complicates?

I'm all for it!

San Lumen wrote:reply done. its short but I wanted to keep things moving. I'd like to bring Acamos back in. Perhaps we can have Alice Rogers show up again. Along with the the Duke and the woman from Grangale. I forgot her name

Specialist Agent Ayumi Haneda, I'm down for that we can shift the attention back to Acamos for a bit. If we're having Imperial agents come after the terrorists in Acamos territory, they're going to need to go though the government first anyway.

Grangale wrote:Specialist Agent Ayumi Haneda, I'm down for that we can shift the attention back to Acamos for a bit. If we're having Imperial agents come after the terrorists in Acamos territory, they're going to need to go though the government first anyway.

Ah yes. That works for me. Perhaps we can involve Empress Catherine too.

Ok I'm going to iron out what I have in mind for the battle system a little more. We can have other nations get involved in the conflict somehow just the try it out and see if it's workable. Actually I might have the INDF raid on Scapa Flow be like a really early proof of concept/alpha build test run for it.

Right now what I was thinking was basing stats of hardware generation. Like 5th Generation fighters will have XX Atk, XX, Def, XX Spd, XX range, (that can be augmented with loadout) while 3rd Generation fighters will have say XX Atk, YY Def, XX Spd, and ZZ range. I'm trying to keep it as general as I can so we're not having to compile some huge table and reference stats on invidual units.

For ships I'm thinking tieing them to classifacation, like stats for Frigates are this, stats for Cruisers are this, etc. Though I'm going to have to think of a way to augment thier stats by era, I mean a WWII Fletcher-class isnt going to beat a current Arleigh Burke-class.

Silpes

Reply is up.

Again, just a heads up, it's a little bit darker again, I cover the part where the cultist is getting tortured and decides to flip on the cult.

San Lumen and Silpes

Had to edit the last post, gave it a second read and noticed parts were contradicting.

Silpes

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