by Max Barry

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Region: Lezra

Upon the western marches of Til-Gur, enemies of the realm lurk. Veleni horsemen frequently raid the border towns, but are still too weak to attempt a foray into the larger part of the country. Villages in the duchies of Negolometh and Ven have been burned to the ground and a large migration of people move westward. Barons in the east and south rise up ad fight the invaders. A large army is assembled by a leader named Nul-au. He meets the Veleni on the open field as they are departing to the south. The Veleni turn to fight, harassing Nul-au's much larger force with horse archers. The Hal-iv fight back bravely, but their left flank begins to dwindle and falter. Nul-au is concerned the line might buckle, and sends a relief unit. This saves the flank and prevents a fleeing retreat by the Hal-iv. Meanwhile, the Hal-iv charge the right, and the Veleni withdraw towards the center. Sensing a weakness in the Veleni lines, Nul-au orders a rush at the enemy. The cavalry of the Veleni easily evades the Hal-iv, but the much looser formation of the Hal-iv makes it much harder to reliably get hits and each cavalry-man is left to individually cycle charge the enemy. The result is chaos. The Hal-iv lose more, but the absence of battle lines results in a battle of attrition, which the Veleni cannot hope to win. After inflicting many casualties upon the Hal-iv, the raiders are forced to withdraw, not without heavy losses of their own. The chaotic charges have trampled many a brave man on both sides, and many lie dead. Among these is Nul-au, bucked from his horse and trampled by Veleni horse archers.

The veleni, this fine?

The land of demonic samurai

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