by Max Barry

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Hexinati World Order RMB

WA Delegate (non-executive): The Hexist Socialist Republics of Hexinati (elected )

Founder: The Hexist Socialist Republics of Hexinati

Last WA Update:

Board Activity History Admin Rank

Most World Assembly Endorsements: 245th Most Devout: 877th Largest Retail Industry: 1,151st+9
Most Corrupt Governments: 1,657th Highest Foreign Aid Spending: 1,751st Largest Black Market: 1,782nd Most Extensive Public Healthcare: 1,832nd Most Advanced Defense Forces: 1,882nd Largest Arms Manufacturing Sector: 1,907th Most Advanced Law Enforcement: 2,094th Largest Manufacturing Sector: 2,111th Largest Agricultural Sector: 2,217th
World Factbook Entry

Welcome to the Hexinati World Order


Hexinati World Order Law Book | LinkJoin the Hex Discord

We are the New World Order!!
We strive to destroy the old one
and renew the world.

We are everywhere.
We have puppet nations spying on you and destroying your region.
We stand underneath the Greatness of a New Order.
We are rising to destroy all who are seen as unworthy of living.
We are the Hexinati

HAIL HEX!!



Embassies: Confederation of Corrupt Dictators, Farkasfalka, and United Fascist Workers Association.

Tags: Anti-Capitalist, Anti-Communist, Anti-General Assembly, Anti-World Assembly, Conservative, Defender, Fascist, Human-Only, Minuscule, Modern Tech, Security Council, Serious, and 1 other.Socialist.

Hexinati World Order contains 5 nations, the 2,804th most in the world.

Today's World Census Report

The Highest Workforce Participation Rate in Hexinati World Order

World Census experts studied the ratings of daytime television chat shows to estimate the percentage of citizens who are employed.

As a region, Hexinati World Order is ranked 17,695th in the world for Highest Workforce Participation Rate.

NationWA CategoryMotto
1.The Dictatorship of Dungeon landDemocratic Socialists Ordinary Caring Intelligent World Citizens“Role a crit”
2.The Dark Wreckage of Worst Ever Run NationFather Knows Best State Suspiciously Conservative Democracy“it's too late to be among the chosen ones.”
3.The Democratic Republic of WerringCivil Rights Lovefest Brave Progressives“Progress requires sacrifice”
4.The Conservative Republic of BerrelandInoffensive Centrist Democracy Fascists“We Have A Lot Of Missiles”
5.The Hexist Socialist Republics of HexinatiIron Fist Consumerists Imperialist Pig Dog Oppressors“May God lead our Thriving Nation”

Regional Happenings

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Hexinati World Order Regional Message Board

Yes.

Guys.

We need to do something.

Werring's military has obtained 'Cure Missiles'.

If any of us gets struck by a bio-weapon, inform me and I will send out Cure Missiles.

We are even stronger now.

Can you attempt to explain how the work?

Berreland What, you mean the Cure Missiles?

I'll send it to you on Discord.


Zombie Recuperation Program


How do I get missiles?

There are three kinds of missiles you can get - Cure Missiles, Tactical Elimination Squads, and Zombie Hordes. Each of these are granted as a result of choosing the three options they correspond to (cure, kill, or join the zombies), roughly 2-4 hours after the option is chosen.

Each type of missile can also be upgraded to more powerful versions, which again result from keeping that option for several hours. If you change your choice frequently, your weapons will be less powerful than if you choose one thing and stick with it the whole time.

How do missiles work?

Cure missiles target zombie populations and convert them to survivors. Elimination squads target zombie populations kill them off. Zombie hordes target survivors and turn them into zombies. The higher rank your missile is, the greater effect it will have on the target population.

Each missile has a cooldown period of 30 seconds, and if you are hit by any kind of missile, you cannot use your own for another 360 seconds (3 minutes).

When I hit one nation, I cured several hundred million zombies, but when I hit another I only cured 1 million! What gives?

Missile efficiency is based on relative population. No nation can ever be cured by more than about 10% of its zombie population, and no nation can ever cure more zombies than about 10% of its survivor population - though specific proportions vary by the level of the missile, and admins may make changes to the game as they have in prior years.

To put that in numerical terms:

  • A nation with 100 million survivors curing a nation with 100 million zombies will cure roughly 10 million zombies.

  • A nation with 100 million survivors curing a nation with 10 million zombies will cure roughly 1 million zombies.

  • A nation with 10 million survivors curing a nation with 100 million zombies will cure roughly 1 million zombies.

  • A nation with 10 million survivors curing a nation with 10 billion zombies will cure roughly 1 million zombies.

  • A nation with 10 billion survivors curing a nation with 10 million zombies will cure roughly 1 million zombies.

As you can see, relative size counts for a lot! A huge nation trying to cure a tiny nation is a giant waste of time and resources, since they would have a much greater effect if they focused on nations closer to their own size.

This is why our Squad Leaders are leading teams based around national populations, and why it's so important to pick the right targets to cure!

The same rules about proportion apply to both extermination squads and zombie hordes as well, though the numbers for them are different than for cure missiles.

Someone keeps hitting me with missiles so I can't do anything! Help!

Sometimes, well-intentioned nations will accidentally keep you from firing your missiles through their dedication to curing you. When this happens and you'd like to play actively, you should send a telegram to the nation or nations responsible. Here's a sample telegram you might send:

Hi there, NationName!

I'd like to ask you to stop sending cure missiles to my nation.

I admire and support your efforts to end the zombie plague and keep me safe. However, I am unable to send out any missiles of my own while yours are hitting me, and I would like to be able to help fight the zombies myself.

Your best bet is to avoid curing nations who have used their cure missiles within the last ten minutes. If you need help finding nations to cure, I recommend you read this: www.nationstates.net/page=dispatch/id=505793 .

Thanks,
YourNation

Feel free to adapt this sample telegram as you wish!

If the nation doesn't stop sending missiles at you, your next step should be to contact the leader of their squad who will also tell them to stop. If that doesn't work, the squad leader will get in contact with the delegate, SillyString, who can send strongly worded messages as needed.

However, if you have chosen to join the zombies, and especially if you have exported hordes to other nations, our kill squads will be attempting to eliminate off your zombie population. Because of this, we strongly encourage everyone to research a cure instead!

Okay, you've convinced me. How do I join a Squad?

Great! You can join a squad in one of two ways.

1) (Recommended) Get on LinkIRC, introduce yourself, and tell us your nation name. This will allow us to match you up with the right leader!
2) Look at our Squad page, which has details about each squad and their leader, and send a message to the appropriate nation to join their team.

Good luck, and have fun!


~Sponsored by TNP for a cure~

Read dispatch


Here's a link.

Okay, whatever.

Yeah, just in case.

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