Eh, the Crusader sack of Constantinople had already brought Greek scholars to Europe. Plus the Ottomans were already in Eastern Europe a decade before Byzantium fell. Spain, Portugal, and later maritime empires would have had the need to find alternate trade routes anyways.
So did the greek state, whose discriminatory policies continued well after the first world war. Slavic and Albanian toponyms were "hellenised" or outright changed, non-greek languages were forbidden from being spoken (even after they were pressured to publish the Abecedar and teach locals in their native language), teachers and clergy were expelled and "patriots" were installed, families were jailed. We can even draw a parallel to the present day, like you did, with the discrimination of minority parties like Rainbow and the acts of the new dawn party. Does this mean that we should erase the name Constantinople, which even carries an irredentist subtone? No, we shouldn't.
There's three aspects to this game:
NS GamePlay: This is all about answering issues which enact legislation in your nation. This also involves the World Assembly, which is the UN of this fictional world. Among the NS features there are also Factbooks and Dispatches, which are essentially blank slates for you to fill in with images and writing. They are meant for worldbuilding but people use them to write Out Of Character (OOC) things as well as memes. When you answer issues, you have a random chance of generating packs which, when opened, yield cards with nations' names. These are called trading cards and are sold, bought, gifted, and otherwise traded in the international market.
Regional GamePlay: Regional GamePlay is all about your region, which is a community of nations that are run by real life people. This regional community is called The East Pacific and it's the second largest region in the game. Regional GamePlay is mostly about Regional Government, which involves making and enforcing laws that protect and enrich the region as well as Roleplaying as a government official. To join The Confederated East Pacific, which is the name of our regional government, you must become a citizen, which grants you certain rights and privileges. After that you can advance by joining the Executive Branch or the Magisterium. The Executive Branch is about the region. Organizing events, advising the delegate in different matters, distributing information to the people, and more are part of separate Ministries run by helpful Ministers who are skilled in the game. The Magisterium is basically our Congress. They make the laws we follow. There are two more branches of the government that require nomination by out Delegate, who is the Leader of our Region, and confirmation by the Magisterium. These branches are Conclave and the Praesidium. Conclave is essentially court, and the members of Conclave are the Chief Officer of Justice and the Arbiters. The Arbiters are lead by the Viceroy, who oversees the court, and are basically Judges. The Chief Officer of Justice is the Prosecutor in criminal cases. In the Praesidum, led by the Grand Vizier, we have the security of our region. The Viziers protect our region from hostile takeovers, invasions, coups, and spammers. The EPPS are our Police. They report crimes to the Viziers or Conclave, they investigate, and they take care of WA Endorsement Criminals. Regional GamePlay also involves Raiding/Defending, also known as Military GamePlay. This takes the form of a regional military that can either raid less powerful regions to conquer them or defend from those types of raids. The East Pacific Sovereign Army (EPSA) is not aligned with any Raider or Defender Ideology, which means they can raid and they can defend depending on the situation. This is a great way to get introduced to Military GamePlay of all sorts, which involves using the World Assembly as a weapon. The World Assembly is also used for regional defense. By joining this body and endorsing the Delegate and the Viziers, a nation is securing the security of the region and themselves.
RolePlay: RolePlay is all about becoming your nation. RolePlay involves international disputes and deals, your nation's economy and military, and all sorts of things that happen in the real world. The best part about RolePlay is that you have a great amount of freedom to decide what you want to do. RolePlay can also involve Character RolePlay which is all about writing characters in certain situations as part of a story instead of playing as your own nation. For Nation RolePlay, the kind I described earlier, there are certain maps, which are different worlds you can become a part of to roleplay, but you can also do Independent RolePlay without having to join a map. There are three types of Maps. RMB RP is RolePlay done on this chat, known as the Regional Message Board. This RMB is also a place for numerous chats of varying caliber, and it has simple etiquette rules you have to follow. The RMB RP Maps are Courisla, a recent map that seems to be increasing activity based in a different world with early Renaissance technology and economic mechanics, run by Technocratic Tagalog, Terra, a futuristic RP map run by Grossvietnam set in space, and Valsora, the oldest running RMB RP Map, a modern technology RP set in a Machiavellian Earth-like world. This is currently run by Merlovich and is home to a large amount of history and nations. The second type is Forum RP. The only official Forum RP for The East Pacific is Urth, a map run by various cartographers on the East Pacific's off-site forums. Forum RP can also be done on the site forums with other people from around the world. The third type, Discord RP, doesn't have any official maps, but there are a number of unofficial RPs and you can always start your own.
If you have any questions, I am only one of the many dedicated public servants you can ask. Our leader, Marrabuk, is also willing to answer questions and help get you engaged in our lifestyle here in the East Pacific.