by Max Barry

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Region: The Fallout Wasteland

Taking Naubinway
January 5th,2171
LT Daniel Taylor Engineer corps

After we fixed the factory and they started production on Small arms munitions we were shipping off to go back to base when we heard gunfire there were raiders maybe 50 of them they were fast approaching some had guns others pipes and makeshift weapons they were in vehicles.We formed flanking formations and started to fire on them, our discipline and the fact that they didn't seem to expect people to be here caused several casualties. But they fired back nailing a couple men but before they could get far we had taken out most of them, a couple turned and drove off the best we could do is hit their break line something to track them. we lost a few good men but their cars had little damage and we were sure we could use them for later.

January 7th,2171
Sergeant John Doe, First Naval unit

After taking stock we found several cannonballs to put in the cannon along with several grapeshots it would do tell we got a factory to make more. We had been patrolling the the coast with our new boat and had been ordered to follow the rest of the raiders to find where they are operating from because according to my superior officer "Raiders like that don't just get working cars and gas out from any old hole in the ground". needless to say my men weren't to happy to hear that they would be going past the sight line of the shipyard. But I told them to suck it up unless they wanted to hop off the boat and swim to shore, they stopped grumbling after that.January 9th, We found a fortified town that our maps called Naubinway. We could see a broken port and what looked to be a factory and about 20 Raiders Lying about, fighting, and fixing cars. There were more behind those walls we were sure but we didn't stop to look once they saw us and opened fire we marked it on the map and called it in.

January 10th,2171
Pvt Dalton Chompski 3rd Platoon

After a day of marching we made it to the Raiders base highlights include the cannibal family we had to kill when they attacked us for our meat in a poorly planed ambush oh and the kicker is they had a good amount of explosives but weren't smart enough to use them, we took those to use so we could enter the base, the smoking ruins of what used to be Gould City, and a bunch of trees. We set up to the North West of the Target and the 2nd Platoon set up to the North East
Our NCO told us to put Potato's on the tips of our guns so we won't attract the attention of the Raiders on the inside before we breach, we did so and lined up our shots there were 20 men "guarding" the entrance by that I mean sleeping or playing poker, we took aim and once the command was given we fired. Small pops were all they heard before their heads were gone, the LT Radioed to the ship and told them to fire the cannon at the base and fire to create a distraction while we set up to breach the wall they stood ready for the order. We started to set up and when we got ready to breach we heard a large bang and the wall shook we all got behind cover before blowing the charges. oddly enough we didn't expect that instead of the wall opening a hole big enough for us to fit in, that it would in fact groan and fall over, turns out neither did the Raiders, started Firing on the Raiders their screams uselessly flying out of their mouths as they rushed to get their weapons but fell over as we shot them. Before we knew it they were all dead and the only thing they managed to do is make us use our ammo.

January 10th,2171
NCO Johnston Mars 3rd Platoon

As we were firing at the Raiders I looked over at Chompski and was disturbed to see him smiling while shooting them. I mean I hate Raiders much as the next Trooper but I didn't feel happy killing them. I planed to stay far away from him for awhile. But after we were done we found some Prisoners and Slaves and freed them and offered citizenship to them and Radioed to get Engi's to fix the roads and Factory.

Troop losses: 15
Population gains: 1,000
Equipment and Building Gains: Medium Factory [needs repairs], 20 unarmored vehicles, 50 melee weapons, 20 Battle rifles

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