by Max Barry

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The Fallout Wasteland RMB

WA Delegate (non-executive): The Institute of Raiders of Ragnarok (elected )

Founder: The Vault-Tec HQ of The Vault Boy Guardian

Last WA Update:

Board Activity History Admin Rank

Most Nations: 436th Most World Assembly Endorsements: 992nd Largest Black Market: 1,455th+2
Largest Information Technology Sector: 1,755th Most Scientifically Advanced: 2,008th
World Factbook Entry

The Fallout Wasteland
Est. July, 26 2015


"War... War never changes."
In the year 2077, a nuclear war plunged America into a fiery holocaust, only to set another bloody chapter in human history. The year is 2289, and there’s always a new story in the wastes.


Welcome to The Fallout Wasteland. You may create/join a faction. Moderators will enforce the rules pinned below. Please join the Discord (linked below) to join the community. OOC comments are not allowed on the RMB and will be suppressed. To be placed on the map, make a request on the #map-request-wing channel of the Discord. LinkDiscord Invite


Regional Quicklinks

|S.P.E.C.I.A.L.|Factory Capacity and Production Guide|Resource System Maps|Regional Map|Regional Calendar|Origins and Perks|



  1. 13

    The Essential Rules to the Fallout Wasteland!

    MetaGameplay by New Franken . 3,173 reads.

  2. 5

    Lore Factions S.P.E.C.I.A.L.

    MetaGameplay by New Franken . 2,196 reads.

  3. 5

    The Fallout Wasteland Resource and Building Guide

    MetaReference by New Franken . 704 reads.

  4. 1

    The Research System

    MetaGameplay by Ivan Industries . 223 reads.

  5. 1

    The Tech Tree

    MetaGameplay by Ivan Industries . 419 reads.

  6. 730

    The NewsStand

    BulletinNews by All wild things . 10,517 reads.

▼ 3 More

Embassies: The Empire of Tamriel, Capital Wasteland, Warhammer 40000, The World of Remnant, The Warden World, International Debating Area, League of Christian Nations, U R N, The County of Anvil, Winterfell, Regionless, Eastern Roman Empire, The Glorious Nations of Iwaku, Australia, The Peaceful Coffee Shop In Chicago, The Dank Meme Alliance, and 72 others.Union of Nationalists, The Illuminati, Barbaria, The Alterran Republic, Union Hispanica, The Bar on the corner of every region, The Sands, Future Earth, Hollow Point, Avadam Inn, Lardyland, The Great Universe, Auralia, Golden Dragons, New Coalition of Nations, The 1st Entente, MentosLand, Gypsy Lands, Christmas, Bus Stop, Arconian Empire, Fredonia, Kingdom of Adonai, The Larry Pact, Ancient, HALO UNIVERSE, Wintercrest, Usea, Aukumnian Imperium, Memeverse, Diamond City, The Moderate Alliance, United States of America, The Grand New Republic, Urana Firma, Union of Allied States, Monarchist and Democratic Alliance, Libertas, Confederacy of Allied States, Free Market Federation, New World Union, Codex Ylvus, The Planet X, World Conference, Universal Pact, The Place, Union of Liberal Nations, Institute of Cellulose, Official European Union, The Great Experiment, Chicken overlords, Imperium of the Wolf, Yuno, The United Empires of Carson, Oatland, The Known World, Oneid, Land of Prosperity, The Alterran Confederacy, 1980s America, The Nuclear Wastes, RAMS, The Independent Nations, First World Order, Empire Overlords, Victorian era rp 2, The Everlasting Empire, Northern Argaen Trade Organization, The Zeporan Union, Arvadia, The Mainland of Tamriel, and Create an embassy with us.

Tags: Fandom, Fantasy Tech, Featured, Future Tech, Medium, Post Apocalyptic, Post-Modern Tech, Role Player, and Video Game.

The Fallout Wasteland contains 47 nations, the 436th most in the world.

Today's World Census Report

The Largest Insurance Industry in The Fallout Wasteland

The World Census posed as door-to-door salespeople in order to establish which nations have the most extensive Insurance industries.

As a region, The Fallout Wasteland is ranked 6,182nd in the world for Largest Insurance Industry.

NationWA CategoryMotto
1.The Republic of The New San Andreas RepublicMoralistic Democracy Narrow-Minded Backwoodsy Bigots“We won't be imperialistic hypocrites forever!”
2.The Institute of Iok-SototLibertarian Police State Slightly Overzealous Peoples Democracy“Mastery Through Knowledge”
3.The New Alban Confederacy of Grand EnclaveNew York Times Democracy Corporate-Dominated Sham Democracy“Nemo me impune lacessit”
4.The Republic of KatlagInoffensive Centrist Democracy Fascists“Made of blood, free of Commies”
5.The Confederacy of New-Confederate StatesMoralistic Democracy Narrow-Minded Backwoodsy Bigots“Deo Vindice”
6.The Republic of -Candor-Inoffensive Centrist Democracy Fascists“God Save the Republic”
7.The Sovereign Corporation of Ivan IndustriesNew York Times Democracy Corporate-Dominated Sham Democracy“Power is Profit”
8.The Confederacy of Reorganised Confederate StatesAuthoritarian Democracy Mouth-Breathing Creationists“Deo Vindice”
9.The Irradiated Wasteland of Xenophobic NeedlesInoffensive Centrist Democracy Fascists“I empty my clip...you explode like a blood sausage!”
10.The Shi Empire of Americas Enclave RemnantsCorporate Police State Halliburton“God Bless the Enclave! God Bless America!”
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Regional Happenings

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The Fallout Wasteland Regional Message Board

Official Construction Edict by the Presidium, the Functionariat and the Secretariat in Regards to the Prefectures of Burgaw, Jacksonville, Salisbury, Highpoint, Asheville, Graham, Henderson, Winton, Conway and Hampton

In a new edict issued by the Industrial Bureau of the Secretariat of the United Prefectural Directorate on behalf of the Director and enacted by the Presidium, it has ordered that the following Prefectures are to undergo mechanization in their agricultural efforts in order to further supply the needs of the population of the United Prefectural Directorate, ensure ample foodstuffs for conversion into ethanol fuel and to increase the standard of living across the UPD. It is the plan of the government that with this edict, no citizen will ever suffer the scourge of starvation again.

[Constructing: Advanced Farms, Completed 3/18/21
Simple Farmsteads, Hampton, Completed 3/9/21]
[Resources Expended: 72 Scrap/27 Steel (9 Advanced Farms), 4 Scrap (Simple Farmsteads)]

Of Claimants and Adventurers, pt. 3
Bad luck, it would seem, was determined to follow this Adventurous Expedition.

As previously pointed out, Last Standing was not a Halifaxian protectorate and had resisted all attempts to be incorporated into that merchant republic's sphere of influence. About the same time that the late Alexander Campbell decided to strike out on his own, the Maritime Covenant (the technical name of the nation-state controlling Halifax) decided it was time to do something about this wayward child of theirs that was threatening their monopoly on trade in the region. A small portion of the Covenant's fleet, three cannon-armed corvettes and a hulk carrying a landing party was dispatched to the town several weeks after the Battle of Falling to secure the town's compliance, by force if necessary.

On the other side, the tribes of the Lakelands were incensed at the violation of what they considered their sovereign territory and the takeover of a town they had considered a friend and ally. A confederacy was quickly formed and the warriors gathered, and together they marched towards Last Standing. The Lakelanders would drive these invaders from their lands and liberate their ally from the clutches of a foreign invader.

Laird Campbell had already returned to New Alba when the ships were first sighted on the horizon. The Thane that had been left in charge of the town sent a desperate messenger back to New Alba, begging for aid from Clan Campbell. Meanwhile, the Companions and the newly-installed Campbell garrison prepared for a siege.

Laird Campbell took one look at the reports of what was coming after his little exclave on the mainland and decided that he wasn't going to get involved. "I cannae get their in time," he told the messenger. To him, at least, that seemed true - it would take several days at best to gather his forces together and make his way down to Last Standing, and by then the town would probably have fallen. He'd been willing to entertain the thought of more land, but he'd expected nobody would care about it - and now that they'd shown they did, he didn't want it.

The messenger, one of the Companions, was incensed that Laird Campbell would turn his back on his kin and his fellow New Albans so casually. He decided to take the drastic decision of appealing directly to the Ard Righ, going over Laird Campbell's head. If the Clan Leader wouldn't do something about it, maybe the High King would.

As a matter of fact, Morgan the Black was more than sympathetic to the plight of the Thane of Last Standing. This wasn't due to any altruism, necessarily (though Morgan did care about his fellow New Albans). Morgan simply saw an opportunity to grab power for himself and his office - the office of the Ard Righ. Part of the problem with the office of the High King was that the High Kingship - or, one could say, the Confederacy that the High King oversaw - was that it did not hold land for itself. The High King was allowed a certain portion of retainers furnished by contributions from the Clans, but otherwise maintained no standing force of its own. Morgan saw an opportunity to change this.

He called for his best and brightest warriors (numbering only 200) and sent them with the messenger to reinforce the Thane with the promise of more to come. Morgan's steward, James, was sent to marshall Clan Douglas' forces and prepare them for battle. In the meanwhile, Morgan wrote Laird Campbell a letter asking if he intended to defend his kin in Last Standing.

"Hell nah," Campbell replied. "Those dinnae be mah kin out there. They left the safety of New Alba and the Clan of their own free will and dinnae have ta right to call for help from the Campbell clan."

That was all Morgan needed to hear. That very same day he penned a proclamation claiming Last Standing as the property of the Ard Righ - not Clan Douglas, but the Ard Righ himself, whoever that may be. Then, before any of the clans even had a chance to understand what he was saying, he was out, leading the host of Clan Black (that he'd "lent" to the High Kingship) to relieve his new town.

Lee would be proud
Domestic RP/ Part 1

Bicentennial Park still carried the scars of the Glorious Battle of Nashville, as many now called it, some small craters had formed, and the radiation-resistant grass had been burned in many points. Many bodies littered the area, but they were all disposed of, to ensure the event could be celebrated.
An enormous crowd had formed to assist to the burial of Vice President Graves, many because they sincerely wanted to, some because there was no other alternative, partecipaton was compulsory.
The coffin was brought out of the Senate, where the corpse had rested for three days, in an especially made chapelle ardente, one carriers being nine other than the President, which wasn't a surprise for many. While Graves was in his slow last journey, the band played "The Wearing of the Grey" in a slow tone, a classic in government and military Confederate funerals.
Before the coffin could have his final rest, as tradition went, many gave their last salute to the Vice President from the podium, but the three that really couldn't be forgotten were the one of the President, of course, the one from Secretary Monroe, despite Graves despised him in life and Colonel Terry.
If you're confused, Colonel Terry was none other than the Sergeant that had barricaded himself and the last few men in the Senate, the only survivors of the attack. He was promoted to the rank of Colonel and received the highest Confederate decoration, the Order of Lee (the only one to receive it after the battle not posthumous, except for the President), but what really made him famous was pretty much just the fact that he was the highest ranking officer still alive in the Senate, he had became some sort of hero.
In his high uniform, he was quick but effective in glorificating the Vice President: "It was only his lead that saved us from utter annihilation, the Vice President gave his very own life on the lines with us common soldiers, not fearing a moment for his life, always only focused on protecting the NCS. I don't lie saying that I would have traded my life to save his own, he was an example for all of us.", how much of truth was in his statement was unknown, but it certainly managed to boost both his and the dead popularity (not to say that the latter had any use of that).
Monroe, as always, went with his religion: "Oh Lee, may you be blessed, please take our brother Graves in the heavens alongside you and our ancestors! He has proven more than worthy of that privilege! I am sure that your spirit was fighting on his side on the walls of the Senate, now let him rest with our forefathers."
The President was the one that talked less about the dead: "We have gathered here to remember John Graves, but also to remember why he is in a coffin and no longer with us. The traitorous bureaucrats and senators have plotted to seize the power and if Graves and many other didn't sacrifice themselves, they would have surely succeeded. Changes will be needed to ensure this never happens again. It will be a long way. But reflecting on the coffin of my friend has made me start this very first reforms, so even Graves can hear what we will do to ensure his death wasn't futile. The Senate has proven itself unloyal, and so many officials, so I will step in to ensure our safety, also this attack as left our armies crippled, so we will start new great recruitment calls. I know it's too late for you my friend, but your dream of a great NCS will come true!"
Too bad Graves couldn't hear all the kind words they had for him.

Old Friends Part 6: Hart Part 2

It had been three days since the attack had begun, since the Enclave forces had become reinforcements, holding the city of Hart as the three hundred Spartans had against Persia at Thermopylae. Each attack had cost the Raiders dearly, but the toll on the city militia and Enclave forces was beginning to mount. Now, it felt like the attacks were probing, trying to find a weak spot in the armor that guarded the city. Lebannault himself had taken to the frontlines on more than one occasion, fighting alongside the city militia and Enclave Sentinels, rallying them whenever the defense seemed lost. Now, it seemed like that time had finally come. A new wave of fresh Silverhawks struck against a gap in the wall, pushing back the defenders step by step. Lebannault again took to the front, and was shot in the arm. A group of city guards rushed him to safety, even as he struggled to break free and get back to the fight. The Sentinels fell back step by step, still firing from their great miniguns and gatling lasers, cutting down Raiders even as men around them fell. More guards rushed in, but it seemed like this might finally be it. Then, he heard it, faintly at first, so much so he thought he was passing out or dying, but then more clearly, and he saw others look up too. It was the sound of Vertibird engines. He looked up, and right before he was dragged into a medical facility, he saw them open fire on the Raiders below, not into their front lines, but their base camps. He saw the Raiders on the front lines withdraw, clearly seeing the battle was lost. Then he was carried into a medical facility and was unable to see how the battle unfolded. He passed out, and awoke with the face of President Winters hovering above him. Lebannault sat up and simply said,
"Did we win." Winters clenched his fists and said,
"Of all the irresponsible, dangerous, borderline insubordinate decisions you could have made........"
"Admit it, you're just glad I'm ok and that I helped save the settlement." Lebannault's attitude rapidly went down hill when he saw the President begin to tear up.
"That's not the point," Winters said, "I can't lose you Jack. I just can't. Do you get it you idiot?! I love you!" That drew the attention of several medical staff around them and their patients, who looked over. Winters looked around and realized what he had done, wiping the tears away he said,
"Sorry, we should really do this in private commander." Lebannault stood up, a little uneasily and said,
"Screw it, I'm done hiding," and kissed the President. Pulling away, he said,
"I love you too." Gasps were heard, and then just at that moment Silverhawk walked in.
"Excuse me. Sirs?" The kiss ended, and the three men stood there, somewhat awkwardly.
"Sirs, we managed to drive the Raiders back. The settlement is fully in our hands."
"Excellent Director," the President said, "and about what you, and I guess everyone else saw..." Silverhawk smiled and said,
"It's a part of who you are. And I kinda already knew." Winters looked over at Lebannault who raised his hands defensively,
"He figured it out on his own."
"Anyway, Commander, Mr. President, from intel I've received from my Operatives, the Silverhawks are crumbling. Our victories over them have convinced a lot of smaller raiders and tribes under their control to break free. They basically just have the town of Stamford and Long Island itself left under their control." Lebannault put his hands down and nodded, as did Winters.
"Let's end this war and this gang once and for all," Winters said.

Casualties:

Town Guards: 750
Silverhawks: 2,500
Enclave Personnel: 200

1,900 people integrated

New Decandsor wrote:

Chapter 3: Operation Hearth

Following the Battle at Cottonwood Cove, the Courier heads back through the gates of New Vegas with his remaining two-hundred and seventy Securitrons. He didn’t pay any attention to the residents who gawked and watched the Courier. He didn’t pay any attention as he walks through the doors of the Lucky 38 and heads to his Suite. Arriving inside he storms into his room and begins packing his belongings. ED-E hovers nearby and curiously beeps, but the Courier ignores him.

A few minutes later, Arcade Gannon walks into the Suite. “What happened?” The Courier doesn’t respond, still packing his things. “I have reports from people about bodies floating in the Colorado. Tell me-“ The Courier turns and stares down Arcade before grabbing his bags and exiting the Suite. Arcade rushes after him and stops him in the hallway, “Just tell me what happened.” The Courier sighs before turning to face Arcade, “I lost control, it was a switch, I couldn’t stop it. . .” Arcade shakes his head, “You’ve always been able to control it.” The Courier looks away, “I used to. But not after Big Mountain. . .not after-“ The Courier points to the surgical scars where his brain had been removed and then placed back, “Not after that. It’s why I always leave, why I never stay. . .I shouldn’t have come back. . .Arcade, I’m leaving, and I’m not coming back, so-“ Arcade walks and places his hand on the Courier’s shoulder, “Listen, we need you here. People aren’t happy about the Securitrons we have across the Mojave, there are new gangs popping up in the New Sector, we need you now more than ever.” The Courier turns his back to Arcade, “You don’t. I placed you and everyone else on the Council for a reason. You never needed me.” The Courier begins to walk away, but Arcade calls out, “Jeremiah!” The Courier stops in his track and turns his head, “Goodbye Arcade.” Arcade closes his eyes as the Courier walks into the elevator and leaves the Lucky 38. ED-E, hovering nearby, gives a lingering mournful beep. Arcade sighs, “Follow him, make sure he stays safe ED-E.” The little eyebot cheers up and beeps happily before going after the Courier.

Arcade turns over and notices the large portrait of Mr. House in the hallway. He could almost here the former ruler of New Vegas laughing through the painting. Arcade remembers the old mantra of House, ‘The House Always Win.’ With everything happening, a part of Arcade can’t help but feel like this is all House’s revenge. He never liked House, but over the years Arcade gained more of an understanding of the man, Robert House. A man that spent his life pushing technology and humanity, a man that spent so much for the city of Vegas, only to be betrayed and to lose everything he had ever built and worked on in the end. Arcade turns and leaves the Suite, his fate, the fate of Vegas, and the fate of the entire Mojave now heading into an uncertain future.

Joseph: The Spades & The Diamonds

The stakes are the highest they have ever been for Joseph. But he has full confidence in his hand. He holds a 3, 5, 7, 9, and Queen of Spades. It’s a perfect flush. The game lies between Joseph and the newest hot shot on the Strip, Charles Estrada. Charles had not shown any signs of a good or bad hand throughout the game. Instead, Charles has remained silent, much to the annoyance of Joseph, especially as the only other sound in the room was the loud ticking of the grandfather clock. The pot was the biggest Joseph has seen yet; a whopping 5 million caps on the line. But Joseph has no worries. The game was already rigged. Jack and Olly both bailed earlier as they had planned with Joseph. Marked cards guaranteed Joseph a flush, no matter what Charles could pull off. After he wins the game, he’s split the pot with Jack and Olly. It was the gig they’ve had going for the past few months, and it’s worked out perfectly thus far. And Joseph knew it would work again.

Approaching the end of the game, it was time to reveal their hands. Joseph, fully confident in his victory, sets his cards down onto the table, revealing his flush of Spades. Charles, a cigar in his mouth, looks unimpressed at Joseph’s cards. “Well,” Joseph says, “Looks like I win again.” Charles takes a moment to place his cigar to the side before laying down his cards onto the table. Joseph’s heart sinks as he looks at something that he has never seen before in all his times of playing. In front of him sits an Ace, as King, a Queen, a Jack, and a 10 of Diamonds. ’Impossible,’ Joseph thinks to himself, ’A royal straight flush.’ Charles smirks, “Such a shame, your flush was wasted on an impossible task to overcome.” Joseph shakes his head, he is in complete shock. He has never lost a game this big. . .never. It can’t be right, Joseph jumps from his seat in rage, “Liar! There’s no way you could’ve gotten that! You are a cheating bastard!” Charles laughs, “But you already tried to rig the game. You and your friends. Thought you could pull one over on me.” Joseph is stunned at how Charles managed to figure it out. He pulls out from his coat a 0.22 silenced pistol and aims it at the head of Charles, “Do you have any idea who you’re talking to?” Charles nods, “A dead man.” Joseph hears something behind him and turns to find himself facing a man that wasn’t there before. He could only make out a mask before a gunshot rings out, and he sees nothing but black.

New Decandsor wrote:

Chapter 3: Operation Hearth

Following the Battle at Cottonwood Cove, the Courier heads back through the gates of New Vegas with his remaining two-hundred and seventy Securitrons. He didn’t pay any attention to the residents who gawked and watched the Courier. He didn’t pay any attention as he walks through the doors of the Lucky 38 and heads to his Suite. Arriving inside he storms into his room and begins packing his belongings. ED-E hovers nearby and curiously beeps, but the Courier ignores him.

A few minutes later, Arcade Gannon walks into the Suite. “What happened?” The Courier doesn’t respond, still packing his things. “I have reports from people about bodies floating in the Colorado. Tell me-“ The Courier turns and stares down Arcade before grabbing his bags and exiting the Suite. Arcade rushes after him and stops him in the hallway, “Just tell me what happened.” The Courier sighs before turning to face Arcade, “I lost control, it was a switch, I couldn’t stop it. . .” Arcade shakes his head, “You’ve always been able to control it.” The Courier looks away, “I used to. But not after Big Mountain. . .not after-“ The Courier points to the surgical scars where his brain had been removed and then placed back, “Not after that. It’s why I always leave, why I never stay. . .I shouldn’t have come back. . .Arcade, I’m leaving, and I’m not coming back, so-“ Arcade walks and places his hand on the Courier’s shoulder, “Listen, we need you here. People aren’t happy about the Securitrons we have across the Mojave, there are new gangs popping up in the New Sector, we need you now more than ever.” The Courier turns his back to Arcade, “You don’t. I placed you and everyone else on the Council for a reason. You never needed me.” The Courier begins to walk away, but Arcade calls out, “Jeremiah!” The Courier stops in his track and turns his head, “Goodbye Arcade.” Arcade closes his eyes as the Courier walks into the elevator and leaves the Lucky 38. ED-E, hovering nearby, gives a lingering mournful beep. Arcade sighs, “Follow him, make sure he stays safe ED-E.” The little eyebot cheers up and beeps happily before going after the Courier.

Arcade turns over and notices the large portrait of Mr. House in the hallway. He could almost here the former ruler of New Vegas laughing through the painting. Arcade remembers the old mantra of House, ‘The House Always Win.’ With everything happening, a part of Arcade can’t help but feel like this is all House’s revenge. He never liked House, but over the years Arcade gained more of an understanding of the man, Robert House. A man that spent his life pushing technology and humanity, a man that spent so much for the city of Vegas, only to be betrayed and to lose everything he had ever built and worked on in the end. Arcade turns and leaves the Suite, his fate, the fate of Vegas, and the fate of the entire Mojave now heading into an uncertain future.

Arcade Part I: Apophis

Chaos. That is what it has come to. It’s all that Arcade can see as he looks through the screens of the central computer in the Lucky 38. Cameras across New Vegas show the complete breakdown of order. Everything Operation Hearth had hoped to accomplish failed and spectacularly backfired in the worst way possible. Corruption and deceit had overtaken the Strip once again. Freeside and the New Sector have been consumed by gang-warfare and rampant crime. The Mojave was weakened, vulnerable to outside entities, and barely able to support itself as new bandits fill the void left by the absence of former groups like the Powder Gangers. And there isn’t much Arcade can do about it, and that tears him apart. With the Council dissolved and the Courier still gone, Arcade is left alone, with no support, no help, no one there to guide him. Except for Yes Man. But that doesn’t spur much inspiration or confidence in Arcade.

As he stares at the screens, a Securitron comes up to him, “Sir, there is important news from Goodsprings.” Arcade sighs, “What is it?” “Another attack,” The Securitron states, “Around seven estimated dead, another dozen injured.” Arcade closes his eyes and tries to contain himself as a mix of emotions threaten to surface up. “Dispatch a squad of Securitrons-“ Arcade is interrupted by Yes Man who beams, “I’m afraid that’s out of the realm of possibility! Our Securitrons are struggling as is to maintain order in the Mojave with these outbursts of attacks!” Arcade slams his fists against the computers, “I know!” Arcade takes a moment to breath and calm down, but it doesn’t help. Overwhelmed, Arcade turns to the Securitron, “Just. . .tell the Followers to get medics there.” The Securitron hurries away on its mission, leaving Arcade alone once again, where he completely breaks down, tears running down his face. There is no Courier here, no knight in shining armor, no savior of the wastes. Just one man left in a pit of chaos.

Liberal Loses Liberty
Expansion Post 1

The ignorance over the settlement of Liberal, Kansas could really only be described as an unwillingness to compete with another large power, but there seemed to be a weaker presence of the New Continental Army than usual. Perhaps it was only because this particular enclave was aligned with the NCA, an unofficial sect so to speak. Whatever it was, this pocket seemed to lose a lot more centralization than usual. Middle was not about to ignore this momentary display of weakness. The freedom of the territories surrounding Liberal has been a thorn in the side of Revolutionary Middleland for years.

The dark room became the object of focus yet again, the distant light from the bunker entrance fading into nothingness upon the closing of a heavy metal door. This was simplicity and anonymity in its purest form. Dreary and suspicious commissars listened to each others breathing. A single well-placed gunshot downed a young officer responsible for mismanaging a company of Middle's soldiers into total death during the previous siege on Oklahoma City. Since nobody else needed disciplinary action, the meeting could proceed. Lop Bop broke the silence as usual, asking of his confidants their plans for the seizure of Liberal and reunification of Kansas.

"Are we ready, comrades?"

"Most ready."

"Brilliant. Let us make Kansas whole again and box those Legion-types in."

No amount of material preparation could prepare the residents of Liberal for the maelstrom which awaited them. 5,000 well-armed soldiers marched southwards, supported by 80 hell cannons and 40 .50 cal machinegun carts. Red flags waved along the plains' horizon, fists pumping in the air as battle cries from Middle's soldiers filled the air. They picked a bad day to side with the New Continental Army. Lop Bop was not about to risk a two-front war. They died today. At high noon, marching feet trampled the dehydrated grasses to crusty oblivion. Men, women, and children closed in on houses with torches and abducted rural residents, torching anybody who tried to shoot back. Most of Liberal's power and population had been consolidated into a single and strong city-state in order to fend better against Middle, but their abandonment of the rural zones would later prove to be the source of their untimely demise.

A few companies diverted past the city itself, pulling off an encirclement that was first barely noticeable, but slowly constricting like a snake about to swallow its prey whole. Liberal, like Kansas City, had enough time to construct city walls. Time would test those fusions of wood and concrete. The brunt of Middle's army would align itself in the direct front of Liberal, taking any high ground possible. The thumping of blasting hell cannons filled the evening skies as explosions lobbed into random portions of the settlement, stirring chaos among the civilians. Rudimentary mortars fired back, and when combined with a few defective hell cannon shots, subdued the bombings to a slight degree. Rather than shelling the city center, some slight adjustments were made, and after several missed shots and casualties, the city walls came tumbling down.

As soon as the inner city was exposed, the brutal rattatat of the .50 calibers placed in an arch filled the air, easily cutting through whole mobs of civilians and soldier-defenders as they scrambled for cover. That, when combined with the automatic fire of Middle's infantrymen, meant a gory fate for the first line of defense.

Not long after the bodies piled up, the red flags filled the horizon once more. A single hand gesture from an indiscriminate commissar started a whole stampede of thousands, all charging towards the smoking city. Hundreds crammed through the blasted open walls, other threw ropes above the walls, others climbed haphazardly over rubble, others stopped in the middle of the fields to lay down covering fire. The defenders were overwhelmed, and Middle's flag was raised within the hour.

A fair amount of blueprints were discovered. A small factory was found in a heavily damaged state. It would be set to repair and transform into a coal-plane fuel plant. Middle would gain 2,450 people.

Middle the absolutely so quickly making items- maybe?
Domestic Post

This would be a very productive session for Revolutionary Middleland's economic interests. Three air force bases would be established in Cheyenne, Sioux Falls, and Oklahoma City. At least it wasn't like back in the times of throwing random resources in communal melting pots to produce lumpy steel to make pipe rifles. The new air force bases weren't that impressive, just fenced off hangars, repaired airfields, barracks, and similar small buildings. Revolutionary Middleland had constructed... a whopping emptiness. The political elite were still scratching their heads at how to disassemble and replicate the intricate parts of the Po-2 biplane, despite the fact that the craft was relatively simple.

When the production base was consoled and approached about the manufacturing of weaponized goods, there was a lack of effective response. The Middle shadow organization, so tightly wrapped in secrecy- had unknowingly stretched itself thin across factories, military regiments, and communal centers. That was the price to pay for ambitious leadership and nameless commanders. Internal security was impregnable, but there was no practical way to be everywhere at once. The newer factories had no effective staff running them, save for hastily-trained middlemen. In a society where mothers couldn't teach their children anything that society would not allow, a lack of strong political-based leadership sent three factories into a flurry of chaos. Production in these three halted, and a small fire started in one of them that had there not been a nearby water source, would have undone months of backbreaking human labor.

Middle would also attempt to upgrade resource production, but with no ambitious commissars to take on the task with their technical knowledge and the latest captured laborers still in re-education camps, the once surging agrarian 'economy' of Middleland began to stagnate. Lop Bop was furious, but rather than slaughtering essential officials, he demanded a solution.

Middle would consolidate all of his remaining intellectuals, and would begin an open-air educational program for a select few promising children/adolescents- in hopes of building a central facility later down the line to properly regulate said training. As of now, Middle would be focused on getting names on rosters and organization members the resources to teach.

Cape Charles, a small trading post along the Chesapeake bay. Garrisoned by a few soldiers and some permanent shops, the post was a small and lonely station. Only having been visited by a few maritime merchants its the farthest you could get from the Union. And the lone brig in the docks new this.

Though to Rick O’Connell, he smelt opportunity once again in the air. With the hopes of finding something within the bay he arrived at Cape Charles in hopes of getting something to sell to the Union. Standing on the deck of the Tyson with his brother-in-law Jonathan
Jonathan: “Well Rick, what do you think we can find out here. The ship took quite a loan to get us here”
Rick: “If you would let me start, we're right in the Chesapeake. Entrance to the capital of Ameri-”
Jonathan: “The former, nuked ruin capital”
Rick: “-ca... yes... maybe, but plenty of things to drag back to the Union and sell to the highest bidder can be found in the legendary capital wasteland”

Turning over a map of the local state of Maryland, Delaware and Virginia. The two looked at the marks on the map.
Rick: “I've talked to the locals and besides some airfield to the North east, there was a big battle up in what the maps called Adam Air base. Something that big has to have something good”
Jonathan: “And if we don't find anything good?”
Rick: “Then there are countless other ruins to search through, this is the frontier after all”

Reclaiming Tennesse
Part 4

Despite the heavy toll that the infighting had taken, as soon as the forces were ready the campaign to reclaim what remained of Tennessee still not under control of the NCS resumed. Since almost the entire army was in Nashville, the plan was to follow the I-40 east, to Knoxville.
The 4th Confederate was ordered to accomplish the mission, as they were not even in Nashville at the time of the fight, but arrived from the south soon after, but not showing any sign of treason, they were not accused of having done it on purpose.
This time the President remained in Nashville, busy with the internal affairs, leaving the 4th officers the duty to complete their assignment, but that should have been easy, as the reports showed little chances of the wastelanders to offer any real resistance to the NCS march.
The first major settlement was Cookeville, so near to the NCS core that some ot the inhabitants actually left the town in the past several times, seeking to join the Confederates, so the settlers were fully aware of having such a cumbersome neighbor, and that sooner or later they would come for them. To avoid getting enslaved, the wastelanders wisely decide to accept the NCS rule without fighting, and many helped the occupants, indicating them strategic resources in the area, including the Tennessee Tech University, just outside their settlement, in the outer ruins of the city.
Following the I-40, next settlement was Monterey, really just a big camp, also here the locals accepted peacefully the NCS rule, but begged the soldiers to deal with some raiders that had robbed them many times. They indicated the raiders base in the vast Perdue Farms meat processing complex, which happened to be just a couple miles south on the I-40. The raiders had rearranged some containers and machinery as barricades, but they were clearly not ready for a full-scale assault. Many hided inside the complex, but were hunted to the last one by the 4st soldiers.
Last stop, before they stopped, was Crossville. Here there were no more than bunch of inhabitants, that didn't fight just because they saw the pointlessness of doing that. Of by far greater interest was the superb Stone Peak-Crossville Ceramics industrial complex, the site was damaged, but was by far the largest the NCS had found still in repairable condition.
The marching forces encamped in the ruins of Crab Orchard, resting and waiting to continue their advance along the I-40.

Pop Loss/Gain +639

The Stone Peak-Crossville Ceramics industrial furnaces, with some repair, proven perfect for smelting.
Found damaged Medium Foundry

The Tennesse Tech University was salvaged for pre-War data and documents, a small quantity of valuable information was found.
Technical documents found

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