by Max Barry

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Region: The Hole To Hide In

Icewindia

Werewolf Islands wrote:https://youtu.be/uZTkg8GGEOo
RP: Never Back Down

With a sudden hit of a resistance, Erwin is cut off guard but after a quick fall back across the province line and reorganization, the ambush costed around 130 deaths out of 20000. Erwin then is forced to rethink his plans. He decided to set up garrisons in the major cities and towns to hold off counterattack numbering around 10,000 troops all together that is assigned to garrison led by General Odin MacHeath. Erwin then contacts the fleet to ask home for roughly 5,000 extra troops, reason is kept secret. Message is relayed to the Queen and Secretary of War and Armed Forces. Back in the garrisons, the Icewindian Flags are torn down and burned as the Wolfinite flag is risen up with a new flag, a flag that unifies all colonies. It is tricolor of black and white with a yellow star in the middle.

https://www.youtube.com/watch?v=hnSNfxjrwck

RP: Welcome to the Boreal Forest! / King Wallace's War.

Movement across the line at night time is noted. Around 4,000 Milita Riflemen with 500 Shardin Civil Forces move in the forest. Hiding in Day and moving at night throughout Nova Esolda.

Remaining 1,500 Shardin Civil Forces and 2,000 Milita Guard the roads still spreading out there defences into forest. With Reserves kept back to Guard the Line.

Meanwhile King Wallace Reports Victory of stopping Foreign Advance and Propaganda heavily exploits it. Gathering more and More Support among Shardin and Icewindian Settler's. They dont go under Icewindian Flag but the Sharkland Flag.

Werewolf Islands
RP: Megaladons!

Disunited Resistence Groups emerge from Icewindian Settler's and Native Shardins forming up. Often attacking and killing Wolfinites as Revenge for occupation. With Wolfinite Milita's forming to do the same back. Tit for Tat. However these disunited groups couldent really do anything organized besides lynching and fighting one another in street's however thats lessoned due to Garrisons now enforcing law and Order.

Yet one Group in Particular is organized with only 14 Members they successfully cut down Telegraph lines. The only Modern electric means of communication around. Blown up empty buildings to have rubble block main roads and one of there Members "Lucky" is infamous for his Sniper attacks on Wolf Officers. Group Preferring Hit and Runs. Often operating when a Riot between Shardin/Icewindiands and Wolfinties Occur. They spray "Megaladons" at the sites they destroyed or have children given Spraycans walk blocks to spray it for them. Children having no idea where there located if interrogated.

Bigger Problem is the food situation. Food is reliant from Deija Fish Canning Industry and major Fishing ports under King Wallace and with farms torn up from many Colonial War's all Grain silo's and storage are running out. With Shot up, destroyed Grocery stores Shelfs long empty since 2nd Colonial War. Many people survive barely with Gardens in there backyard or in Apartment Ruins Balcony. Roads are congested with Cars being a a extreme Rarity. With Many Wolfinites suffering in Rubble with Shardin not much better off with only "Repaired' apartments. Given as Rewards for Loyalty by Esolda for past 4 years until Wolfinites came to occupy region.

A fishing plant does exist in Waldburg however the building is Rubble with ex-Employees/Fishing Sailors turned to Pirating. These Pirates actively target Archonian, Icewindian and Werewolf Republic Ships. However these sailors simply are looking for a Job. Many are Shardin and Wolfinites who suprisingly are not killing each other. Seeing eachother as Brothers of the Sea. Getting this Fishing Plant back up would slowly put food into occupation zones again. Until then King Wallace is winning locals by there Stomachs.

((OORP: Forgot I should Tag People being Pirated again just as a Reminder. Just gonna add it in edit.))
Archron empire
Werewolf Islands

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