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New Meixio wrote:Quetzali, Luxidoor and... all of them :P

Nice, I also use Luxidoor, but I also, for some reason, like Ai-mo.

Janraiqlux wrote:Nice, I also use Luxidoor, but I also, for some reason, like Ai-mo.

It’s okey, I think they are very good, specially with their monument advantage :P

Peacefully living in the mountain

Silvedania, The Galactic American Imperium, and Janraiqlux

Janraiqlux wrote:Does anyone here play The Battle of Polytopia?

lol I think I have that :P

Silvedania, New Meixio, The Galactic American Imperium, and Janraiqlux

New Meixio wrote:It’s okey, I think they are very good, specially with their monument advantage :P

Peacefully living in the mountain

Yes, I find it particularly easy to Giant rush with them, couple the early monument with economic techs, and soon you will receive a Super Unit and yet another monument.

Janraiqlux wrote:Yes, I find it particularly easy to Giant rush with them, couple the early monument with economic techs, and soon you will receive a Super Unit and yet another monument.

Indeed!!! Meanwhile I have developed a strategy for very strong economy Kickoo

Just get lumber, upgrade get ports and then get custom house and finally STRONK BOATS

Silvedania, The Galactic American Imperium, Janraiqlux, and The assembly of awesomeness

New Meixio wrote:Indeed!!! Meanwhile I have developed a strategy for very strong economy Kickoo

Just get lumber, upgrade get ports and then get custom house and finally STRONK BOATS

Certainly! Kick is one of the best tribes, if not, the best, if you play with them well.

Silvedania, New Meixio, The Galactic American Imperium, and The assembly of awesomeness

wow ur all far more strategic than i am

i just pick oumaji and upgrade stuff and win ig lol

Silvedania, New Meixio, The Galactic American Imperium, and Janraiqlux

Minskiev wrote:wow ur all far more strategic than i am

i just pick oumaji and upgrade stuff and win ig lol

That is what one of my friends does :)

Janraiqlux wrote:Certainly! Kick is one of the best tribes, if not, the best, if you play with them well.

Yea! I also made one for Zeb, just upgrade your cities with farms and expand as quickly as possible with horses. And finally keep upgrading military tech such as sword and chivalry

New Meixio wrote:Yea! I also made one for Zeb, just upgrade your cities with farms and expand as quickly as possible with horses. And finally keep upgrading military tech such as sword and chivalry

That is one of the better strategies for Zebasi.

Janraiqlux wrote:That is one of the better strategies for Zebasi.

Yep, and I have more for at least most of the tribes, I need to think of a better strategy for Elyrion, Quetzali, etc.

Silvedania, The Galactic American Imperium, and Janraiqlux

Santa borbones

Janraiqlux wrote:Does anyone here play The Battle of Polytopia?

Imperius forever

Santa borbones wrote:Imperius forever

For Quetzali!!

Birb!

Santa borbones wrote:Imperius forever

Oumaji best tribe

Santa borbones

New Meixio wrote:For Quetzali!!

Birb!

Second best tribe.

Well I never knew some people here actually played Polytopia lol :P

I don’t feel lonely anymore :>

Silvedania, The Galactic American Imperium, Tausend Seen, and Santa borbones

Santa borbones

New Meixio wrote:Well I never knew some people here actually played Polytopia lol :P

I don’t feel lonely anymore :>

I played this game since he was on play store. I'm a veteran of this game. At first we only got the basic tribes and look now. I love this game.

Janraiqlux

Zaberaz Hapang wrote:Oumaji best tribe

They are perfectly suitable if you use them well. But not one of the best tribes.

Silvedania, The Galactic American Imperium, Tausend Seen, and Santa borbones

Santa borbones wrote:I played this game since he was on play store. I'm a veteran of this game. At first we only got the basic tribes and look now. I love this game.

I know. The addition of Cymanti has reworked the entire way we view the game. I wonder what the update for Aquarion will bring.

Silvedania, The Galactic American Imperium, Tausend Seen, and Santa borbones

Janraiqlux wrote:They are perfectly suitable if you use them well. But not one of the best tribes.

they are the best not p2w tribe

Zaberaz Hapang wrote:they are the best not p2w tribe

In my opinion, they are the worst (free to play). Polytopia is not even pay to win game. For example, Bardur, one of the free tribes, is also one of the best tribes in the entire game.

Janraiqlux wrote:In my opinion, they are the worst (free to play). Polytopia is not even pay to win game. For example, Bardur, one of the free tribes, is also one of the best tribes in the entire game.

Lumber Lumber

Silvedania, The Galactic American Imperium, Tausend Seen, and Janraiqlux

Attention! This is an important and urgent message!

Please endorse our brand new Delegate, one of 10000 Islands' fastest rising stars, the one and only Fabled Republic of Wischland!
Endorsing our Delegate is important at all times, but it is particularly crucial during Delegate transitions! Here's why you should endorse Wischland ASAP:



There are three main reasons why endorsing our Delegate is important:

Regional security
In NationStates, the World Assembly Delegate of a region is the nation that has received the most endorsements from their regionmates. Most of the largest regions in the game, including 10000 Islands, have effectively replaced this system by one in which the Delegate is chosen through a more organized method (in our case, democratic elections held every 6 months). To enforce this system, the Delegate needs to receive the maximum endorsements possible while all other nations have their endorsement count limited (something known as an endorsement cap).

However, mechanically, in the eyes of the game itself, the Delegate is still simply the nation with the most endorsements, no matter how these endorsements where gathered. This can be exploited by other regions, commonly known as raiders, to irregularly seize the Delegacy by flooding the region with foreign nations that coordinately endorse each other.

As a fairly large and powerful region that is well known for opposing raiders all over NationStates (more below), 10000 Islands would make for a high-profile target. Precisely because of it, our region has taken care to be as secure as possible. 10000 Islands has a non-executive Delegate, which limits the damage that a potential raider invasion could have, as well as an active Founder, who can immediately undo any actions raiders can take in our region.

These security measures mean that 10000 Islands can never be really destroyed completely in an invasion. Regardless, rival regions still have an interest in temporarily securing the Delegate seat to embarrass us, and it is better in all cases if raiders fail to seize the Delegate position in the first place. While 10000 Islands is a very large region in which the Delegate typically has hundreds of endorsements, every single extra endorsement our WA Delegate has is one extra endorsement that raiders would need to overcome to overthrow the legitimate Delegate.

World Assembly voting power
WA Delegates are intended to represent their region's voice at the World Assembly. As such, they have special voting powers. The vote a Delegate casts is worth 1 + the number of endorsements they have. For this reason, powerful Delegates with very large votes tend to decide the outcome of a resolution. The more endorsements our Delegate has, the more powerful will 10000 Islands be at the World Assembly, allowing us to advance our interests and influence debates on new international law, Commendations, and Condemnations (which can be important to counter raider propaganda). Furthermore, in 10000 Islands, the Delegate's voice is your voice: the Delegate votes according to the result of a Linkforum WA voting poll in which you can participate!

Advocating defender values
But a powerful WA vote is important not only for roleplay, but also to advocate our defender values. To our very core, 10000 Islands is a defender region that opposes raiders all over NationStates. Even for nations that are not directly involved with TITO, our regional army, 10000 Islands's stated political purpose at every level is to protect the safety of smaller, innocent regions that did not ask to be part of the NationStates' "raider and defender" (R&D) gameplay. If raiders succeed in invading a region and taking full control of it, its community is at a very high risk of being destroyed.

TITO is our region's main way of combating raiders. However, in some situations, raiders can get a strategic leg up in an invasion. In that case, there is still hope to save the community of the region being raided: a World Assembly Security Council Liberation Resolution. A SC Liberation forcibly removes the password of a region, allowing native nations to regain control with TITO's aid.

For this to occur though, the SC Liberation needs to pass at the World Assembly (with >50% support) as soon as possible, reason why a stronger vote at the World Assembly is absolutely crucial. We need to make sure our WA vote is at its absolute strongest to preserve the sovereignty of defenseless regions.



Read dispatch

We sincerely wisch you the best in your term as Delegate!

Vivolkha wrote:Attention! This is an important and urgent message!

Please endorse our brand new Delegate, one of 10000 Islands' fastest rising stars, the one and only Fabled Republic of Wischland!
Endorsing our Delegate is important at all times, but it is particularly crucial during Delegate transitions! Here's why you should endorse Wischland ASAP:



There are three main reasons why endorsing our Delegate is important:

Regional security
In NationStates, the World Assembly Delegate of a region is the nation that has received the most endorsements from their regionmates. Most of the largest regions in the game, including 10000 Islands, have effectively replaced this system by one in which the Delegate is chosen through a more organized method (in our case, democratic elections held every 6 months). To enforce this system, the Delegate needs to receive the maximum endorsements possible while all other nations have their endorsement count limited (something known as an endorsement cap).

However, mechanically, in the eyes of the game itself, the Delegate is still simply the nation with the most endorsements, no matter how these endorsements where gathered. This can be exploited by other regions, commonly known as raiders, to irregularly seize the Delegacy by flooding the region with foreign nations that coordinately endorse each other.

As a fairly large and powerful region that is well known for opposing raiders all over NationStates (more below), 10000 Islands would make for a high-profile target. Precisely because of it, our region has taken care to be as secure as possible. 10000 Islands has a non-executive Delegate, which limits the damage that a potential raider invasion could have, as well as an active Founder, who can immediately undo any actions raiders can take in our region.

These security measures mean that 10000 Islands can never be really destroyed completely in an invasion. Regardless, rival regions still have an interest in temporarily securing the Delegate seat to embarrass us, and it is better in all cases if raiders fail to seize the Delegate position in the first place. While 10000 Islands is a very large region in which the Delegate typically has hundreds of endorsements, every single extra endorsement our WA Delegate has is one extra endorsement that raiders would need to overcome to overthrow the legitimate Delegate.

World Assembly voting power
WA Delegates are intended to represent their region's voice at the World Assembly. As such, they have special voting powers. The vote a Delegate casts is worth 1 + the number of endorsements they have. For this reason, powerful Delegates with very large votes tend to decide the outcome of a resolution. The more endorsements our Delegate has, the more powerful will 10000 Islands be at the World Assembly, allowing us to advance our interests and influence debates on new international law, Commendations, and Condemnations (which can be important to counter raider propaganda). Furthermore, in 10000 Islands, the Delegate's voice is your voice: the Delegate votes according to the result of a Linkforum WA voting poll in which you can participate!

Advocating defender values
But a powerful WA vote is important not only for roleplay, but also to advocate our defender values. To our very core, 10000 Islands is a defender region that opposes raiders all over NationStates. Even for nations that are not directly involved with TITO, our regional army, 10000 Islands's stated political purpose at every level is to protect the safety of smaller, innocent regions that did not ask to be part of the NationStates' "raider and defender" (R&D) gameplay. If raiders succeed in invading a region and taking full control of it, its community is at a very high risk of being destroyed.

TITO is our region's main way of combating raiders. However, in some situations, raiders can get a strategic leg up in an invasion. In that case, there is still hope to save the community of the region being raided: a World Assembly Security Council Liberation Resolution. A SC Liberation forcibly removes the password of a region, allowing native nations to regain control with TITO's aid.

For this to occur though, the SC Liberation needs to pass at the World Assembly (with >50% support) as soon as possible, reason why a stronger vote at the World Assembly is absolutely crucial. We need to make sure our WA vote is at its absolute strongest to preserve the sovereignty of defenseless regions.



Read dispatch

We sincerely wisch you the best in your term as Delegate!

You need to update your pre-title.

Also it is important to endorse the Delegate Wischland

HumanSanity wrote:Congratulations to official Delegate Wischland!

For those who have not seen, the end of my term represents the end of my time in XKI (for now). An explanation/announcement can be found here: https://10000islands.proboards.com/post/1820695/thread

Thank you all for the delight that has been my most recent term. I hope to stay in touch :)

Thank you for being such a useful delegate, and I wish you all the best in your future endeavours.

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