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Greetings Friends! We are having an election in Atlantis to decide who will be King of Atlatis and take our region forward. I hope that once the election is concluded, we will be able to re-establish friendly ties with your region.

Feel free to stop by our RMB if you have any questions for our candidates.

Rick Sanchez, Doofus rick, The Rickest Rick, Theimperialsociety, and 1 otherRick f-238

Theimperialsociety

Your former leader has returned!

Rick Sanchez and Rick f-238

>Names national animal 'Garfield'
>gets national banner Red Dawn for 'Revering a land-based animal'

Uh, well then, alrighty

Theimperialsociety

Swiftyshire wrote:>Names national animal 'Garfield'
>gets national banner Red Dawn for 'Revering a land-based animal'

Uh, well then, alrighty

Hey, we had an election and I won, but after a while I resigned my executive power because I knew I would not play during the summer.

Well, we never figured out who would replace you because nobody was around. So you're still in charge. Congratulations.

Lemmingtopias, Doofus rick, and Theimperialsociety

Welcome back Theimperialsociety

Lemmingtopias, Rick Sanchez, Doofus rick, and Theimperialsociety

Theimperialsociety wrote:Your former leader has returned!

Welcome back!

Rick Sanchez, Theimperialsociety, and Rick f-238

Theimperialsociety wrote:Your former leader has returned!

SHOW ME WHAT YOU GOT.

Doofus rick

Howdy, y'all!

The Forces of Mordor approach the walls of Fort Triumph! The battle for the town will begin in one week. Who will you stand with, Triumph or Sauron?

The Battle of Fort Triumph!

by Benevolent thomas

Its just another peaceful day in Fort Triumph. Thomas, sweeping the entrance of The Globalist, waves to Dead West who is on their way to work. Dead West then swerves round a visibly drunk Shizensky as he, with the help of Deadeye Jack, stumbles outside of Straight-Shooters Saloon. Just then, the sound of thunder echos in the distance. The Marshals rush to raise the alarm as any amount of rain poses a great risk to the town. As the thunder rumbles closer and closer to the town, everyone is off the streets and accounted for, with one noticeable exception. No one has seen a trace of Sauron. The Dead West volunteers to search for the town's wealthiest benefactor, while Thomas and Jack gather the town's resources. Shizensky attempt to calm the public, but his inebriated state is doing little to soothe the worries of some.

Just as soon as it started, the thundering stopped. The Dead West looks up to the sky and realizes that there were no clouds. He reaches the outskirts of town and notices a standing army of thousands of monstrous beasts in the distance. As he passes the outer walls of the fort, the town falls under a sinister red glow. Mystified by the sight, Thomas and Jack head to the walls. Shizensky is overrun and the townspeople fill the streets. "I see you" a voice hisses from above. One can feel the heat rising in the desert. A horn sounds, the legions of darkness charge toward the Fort. The Dead West points his pistol towards the sky and fires. The sound echos off the hills and the rushing army halts. It was at this time Thomas and Jack reach The Dead West's position. A few of the creatures take a step backward, but are met with another sounding of the horn. The Forces of Mordor descend upon the town.

The battle of Fort Triumph begins!

Welcome, everyone, to the latest campaign brought on by the curious minds of the Event Planning Committee! This story will see the Forces of Triumph, led by Shizensky , face off against the invading Forces of Mordor, led by Evil Lord Sauron. The event will take place in four stages. The first stage starts now and the rest will take place during the event itself.

Recruiting
From now until the start of the event, the respective sides are expected to recruit in order to bolster their forces. Those who plan to participate in this event must declare which side they will be representing either in Linkthis thread, by contacting the Marshals on our Discord Server (torture us with pings or DMs please) or by sending a telegram to Benevolent thomas on NationStates. Participants should make this decision carefully, as the punishment for defection on both sides is death. Sauron and Shizensky, as the heads of their respective forces, should spearhead these efforts. Players from within and outside of Fort Triumph are welcome to participate. The size of your force is only limited to how many people you can bring along for the ride. The amount of players you recruit prior to the start of the event lead to advantages during the event itself.

The Marshals (BT, Jack and TDW) will be conscripted to the Forces of Triumph. All other forum staff is up for grabs.

The Event
The event will combine elements of dice rolling, spamming, roleplay and gameplay (NSGP). These elements will be separated into three stages known as "Flashpoints". Each phase will begin with dice rolls. I will be rolling three dice for each side. One of these dice will be known as the "event die" (its green in color, so the die itself never changes). Each side takes turns rolling the dice. The accumulative number reached by the dice, including any bonuses, must reach a minimum of eleven. If this threshold has been reached, the number represented on the "event die" will be added to that team's "score" for that phase. The score each side needs to win a phase is twenty. Once a side is within five points of reaching the threshold of twenty, a Flashpoint will be triggered. The winner of each Flashpoint will have 5 points added to their score. If neither side has reached twenty points following the Flashpoint, the phase will be concluded in the same way it started, via dice rolls.

First Phase
The First Phase of the Battle will be a skirmish along the walls of the Fort. Shizensky will receive a +1 bonus in dice rolls for having the Marshals (an elite unit) for this battle. Sauron will have a +2 advantage for having the greater number of NPC forces.

First Flashpoint
A series of segregated Monster Hunter threads. Whichever side can fell the most foes in the time frame wins.
For those unfamiliar with Monster Hunter, its a game played in threads on our forum in which you post in order to attack and hopefully kill monsters that can attack you in return.

Second Phase
The Second Phase of the Battle will be the Main Engagement. Depending on which side won phase one, the battle will either be taking place within the Fort or outside of it. The winner receiving a +2 advantage in dice rolls. For this phase, Shizensky loses the Marshal Bonus, but Sauron forces advantage increases to +3.

Second Flashpoint
The two sides will roleplay on the RMB for a period of time. We will lay out some ground rules like no double-posting or spamming. These efforts will be scored via each side's total word count multiplied by the amount of unique users posting. Each unique player will add 0.1 to the multiplier that starts at 1. Double-posts or other spam will lose its team 25 words. Players will mark the top of their posts with their faction name. Attempts to game this system will lead to the death of the offender and their multiplying effect as well as their word count.

Third Phase
The Third Phase of the Battle is the final moves. If Shizensky wins phase two, Sauron's forces advantage shrinks to just +1. If Suaron won phase two, his forces advantage will be +2. If reinforcements came in during the battle (people who joined the event after its start), their numbers will be factored into their leader's advantage at this point. Shizensky regains the Marshals advantage +1.

Third Flashpoint
A representative of each side will join the WA (preferably Sauron and Shiz themselves, but they can choose others). Each side will attempt to seize the delegacy of Fort Triumph for themselves. Whoever holds the seat at the end of the allotted time will win the Flashpoint.



Timeline

Event/Phase 1: 9/10/18 - 9/12/18

Phase 2: 9/13/18 - 9/15/18

Phase 3: 9/16/18 - 9/17/18

Read dispatch

Theimperialsociety and Rick f-238

Mister bulldops

What up my glip glops!

Doofus rick, Theimperialsociety, and Rick f-238

Hello to you all.

Just a quick update

  • Atlantis has a new forum and you are all invited to come say hello: http://nscommonwealth.proboards.com

  • We woke up to a new Delegate yesterday morning in a sensational coup. Congratulations The Teachings of Lemmingtopias.

  • Check out our new poll on our region page.

What's new in your region?

Theimperialsociety

Sorry this place is dead. It is just nobody every is on and everyone who was doesn't play.

Adios,
TheImperialSociety

Rick Sanchez and Rick f-238

Cya. I'm going back to Atlantis with Morty for the Mermaid p**$... and the -BELCH- rum.

Theimperialsociety wrote:Sorry this place is dead. It is just nobody every is on and everyone who was doesn't play.

Adios,
TheImperialSociety

Rick Sanchez wrote:Cya. I'm going back to Atlantis with Morty for the Mermaid p**$... and the -BELCH- rum.

Sorry to see you guys go, but I understand. Truth be told I don't have enough time to try and keep this region alive myself. And we lost so many at the start of summer it made it difficult to keep things going the way I envisioned.

As a fair note to those who remain, I will likely try to reboot this region when *Bluuurp* season 4 of Rick and Morty airs. So until then it will likely remain like this unless someone wants to take on more responsibility of building the region back up. You can always make use of secondary nations, you don't nessicarly need to move out of the region to experience what NS has to offer.

Rick Sanchez, Squanchy squanch, and Rick f-238

Squanchy squanch

I'll squanch here and hope it squanches back up again.

Season 4 is taking way too f*cking long. *Bluuurp* Ricks aren't as entertained anymore

Foreign Update - 16th September

Good Morning Friends.

Here is our latest news from Atlantis:

  • The NationStates Commonwealth has amended it's charter, altering the way the Head of the Commonwealth is selected.

  • Lemmingtopias will be coronated as King of Atlantis on the 22nd of September at 10PM GMT+0. We invite you to attend this happy event which will take place on our discord: https://discord.gg/tnGzENm

  • Our newest poll follows on from our last poll. Our hero has decided to check out the market but has been shockingly robbed! What will she do next? You decide. Come and vote!

Until next time,

May Poseidon Guide You.

I'm back in the World Assembly. Let's get some Endorsements around?

Doofus rick, The Rickest Rick, Rick f-238, and Mister bulldops

Wubba

Rick Sanchez, The Rickest Rick, and Mister bulldops

Rick Sanchez wrote:I'm back in the World Assembly. Let's get some Endorsements around?

Welcome back Rick!

Rick Sanchez, Doofus rick, Rick f-238, and Mister bulldops

Doofus rick wrote:Wubba

Lubba

Doofus rick, Rick f-238, and Mister bulldops

Mister bulldops

Rick Sanchez wrote:Lubba

Dub

Doofus rick

Mister bulldops wrote:Dub

^

Mister bulldops

Hey Ricks Nuke Day 3 is in two days! Hell has invited us to join The Horsemen of the Apocalypse! A faction made up of Hell, Underworld, Glass Gallows, Hippy Haven, Middle Earth and *bluuurp* bringers of the apocalypse! Did pretty good last year at 12th place!

Those interested in participating I encourage you to join this faction. Watch Hell day of for the posting of the faction and check out the plan!


“We impose order on the chaos of faction evolution. You exist because we allow it, and you will end because we demand it.”
- The Stalker when asked the purpose of the Horsemen of the Apocalypse.

The non-aggression pact, the shameless megafaction, the backroom agreement, these are the tools of cowards and weaklings. True glory rests in the hands of those who succeed on their own merits. Strength is the only currency accepted by The Atom, and only the strong will prosper on N-Day. The Horsemen of the Apocalypse are the greatest faction in N-Day history, that is a simple fact, the highest score ever, the highest faction population ever, the most nukes ever, the most shields ever, the only faction to ever finish at #1 with no radiation, our accolades are limitless, our abilities are peerless. You all know who we are, and you know what we're about. If you wish to free yourself from the shackles placed upon you by bickering cowards and sycophants then seek us out. The ability to choose what is destroyed, when, and in what manner is the exclusive prerogative of the powerful, following the weak will only lead to you being counted among the vanquished.

RP aside, we dominated last N-day, claiming the top 10 faction ranks in the name of the Apocalypse, and we're going to win again this time even if it requires us to actually try a little. If you want to be in the #1 faction then join us, accept no substitutes.

If you want to flex on all the other nerds that play this game join our Discord now and join our faction.

LinkDiscord link!!!

Join the Horsemen HERE!

LinkAnd I heard as it were the noise of thunder, One of the four beasts saying come and see and I saw, and behold...

The Count Down: page=news

It's time my friends, The Horsemen of the Apocalypse ride once again.

Hell, Underworld, The Order of the Grey Wardens, Lily, Glass Gallows, Middle Earth, Hippy Haven, St Abbaddon, and bringers of the apocalypse ride again!

For those who haven't ridden with us before and for those of us in need of a refresher please read over the NS News dispatch here; page=dispatch/id=874170

Simple Version.
1. Join faction to start building production
2. Spend Production on missiles or shields
3. Use missile to strike foes for points, use shields to stop incoming missiles
4. Read ^ dispatch, V read the Plan.
5. Be on the Discord! >>> LinkHERE! <<<

The Plan
We show no mercy. Join us and you will be free to attack whomever you wish, we have only targets and make no non-aggression pacts.

Join us on the discord for organization hits, or pick your own targets on your own.

Stick to your specialty, if you're military build nukes, if you're strategic build shields. If you're economic do whatever you please. Whatever your specialization be ready to fight at the start, who knows how many losers from last year will try and fail to get revenge on us early.

Hail to the Riders of the Apocalypse, for we are the leaders of the Horsemen, follow us into oblivion and glory.

Like last time we work from the shadows again. We don't start fights or hit randomly, we won't draw blood, we will slaughter them all at once. We will focus on small or inactive groups. We will avoid taking strikes and create truces.

Best way to avoid becoming a repeated target will be to keep our defense strong, if they can't land a strike on us, and we don't attack them, they will move on. While we'll focus on earning points.

I wanna encourage folks to have a 40% offense, 60% defense slant on production. Particularly at the start of the game and while people are more active. At the start we will see a lot of attacks coming in from everywhere, so have your defenses ready. Remember it is better to stop the first attack to discourage future attacks, strikes only get easier later on.

All of this will be organized through our discord.

Altmoras is the Lord of War, leader of the Horsemen, follow his orders.

FAQ
How many nations to use?

Short answer, as many as you can manage, and in relationship to the time you plan to put in.

Everyone should use at least one nation, if you plan to put in the time and effort use a few more. Remember you build resource/"production" only when the nation is in the Faction. Allowing you to buy shields and missiles, more nations means more you can build up, have one nation just for defense, one for missiles, etc.

However more nations also means more targets for our foes to target! So you gotta pull the weight of the nations you use. Lots of inactive targets is bad, what we want is the right amount of active folks making best use of the max production they can handle.

Does this affect my nations stats??

No! There are no long term repercussions.

History of the Horsemen
N-Day I: We made it into 30th for top strike, our offense was on point. However we didn't have nearly enough defense, we also attacked indiscriminately, started fights, and got mass attacked by everyone in return.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, and bringers of the apocalypse.

N-Day II: We made it into 12th place with 12,606 strikes, and only taking 5,827 hits.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, and bringers of the apocalypse.

N-Day III: We rocked the house taking 2nd place thanks to the tireless work of Altmoras, with 67,539 strikes, and only taking a mere 39 hits.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, Citadel of Ricks, and bringers of the apocalypse.

N-Day IV: We won. We came in 1st. 332,564 strikes and not a single hit landed on us. We are the Kings of the Apocalypse!! Great work to all involved, special thanks to organizer and leader of the Horsemen Altmoras!
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, Citadel of Ricks, The Order of the Grey Wardens, Lily, St Abbaddon, and bringers of the apocalypse.

N-Day V: We took on all of NationStates. For the first 13 glorious hours of N day we rage war on all of NS. No alliances and no mercy was shown, pure slaughter and destruction followed. Eventually in the 13th hour, all of NS united against the Horsemen and finally overwhelmed us nuking us into oblivion. Ending with a score of -643,469. The remaining faction fed on our faction's corpse.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, and bringers of the apocalypse.

N-Day VI: We joined with the Crabs and became Crabs of the Apocalypse! Two of the most powerful factions joined as one left no chance for anyone else. First 12hours Crabs of the Apocalypse had a non-aggression pact with The Potato Alliance, and the two removed weaker factions of the board. Upon ending the non-aggression pact, TPA was destroyed, and the rest of NS shortly followed. Crabs of the Apocalypse dominated so completely all ten of top faction spots were claimed in the Crabs of the Apocalypse. Final score was an absurd 1,287,974.
Member Regions: Hell, Underworld, The West Pacific, The Pacific, Balder, United Kingdom, The Great North, The Communist Bloc, Europeia, The Leftist Assembly, The Land of Kings and Emperors, The Internationale, The Social Liberal Union, The Sasquatch Republic, Glass Gallows, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, and bringers of the apocalypse.
N-Day 6 News Report

N-Day VII: Horsemen of the Apocalypse returned in classic form. Naturally claiming first once more with score of 444,575.
Member Regions: Hell, Underworld, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, Blackstar, St Abbaddon, and bringers of the apocalypse.
N-Day 7 News Report

N-Day VIII: Horsemen of the Apocalypse once again claim the crown. Scoring a record breaking 1,652,905 score. Making the 4th N-day we’ve won, more than any other faction. First several hours the major factions built up farming smaller faction, until Potato Alliance and Cosmic Corsairs attacked Anime Nations Against Liberals (ANAL). Once the dust settled, Horsemen came in and cleaned house on Potato Alliance. ANAL and Cosmic Corsairs would continue to fist fight throughout the event. Over the course of the event the Horsemen would rain hellfire upon the remaining factions, claiming the top three positions, and largely only factions that had their nations leave the faction after scoring would remain positive.
Member Regions: Hell, Underworld, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, Atlantis, and bringers of the apocalypse.
N-Day 8 News Report

N-Day IX: Similar to N-day 5, we took on all of NationStates, only to eventually be overrun and destroyed. After the Horsemen were knocked out, did the other factions kill each other to declare themselves the new kings of the apocalypse? No, they kept the peace that the death of the Horsemen brought, it will go down as one of the most peaceful N-days on record. With Kingly Heathens Asserting Neighborliness claiming king victor.
Member Regions: Hell, Underworld, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, Atlantis, Lazarus, and bringers of the apocalypse.
N-Day 9 News Report

N-Day X: Horsemen join up with Khan to become Kingly Horsemen Asserting Neighborliness!!
Member regions:: Hell (& Company), Augustin Alliance, FOCUS, Lone Wolves United, United Regions Alliance, The Pacific, The West Pacific, and bringers of the apocalypse.


And I heard a voice in the midst of the four beasts
And I looked and behold, a pale horse
And his name that sat on him was Death
And Hell followed with him.

Read factbook

Theimperialsociety and Rick f-238

So it begins!

Join The Horsemen of the Apocalypse here; page=faction/fid=33

Check out the plan and see instructions on the faction page!


“We impose order on the chaos of faction evolution. You exist because we allow it, and you will end because we demand it.”
- The Stalker when asked the purpose of the Horsemen of the Apocalypse.

The non-aggression pact, the shameless megafaction, the backroom agreement, these are the tools of cowards and weaklings. True glory rests in the hands of those who succeed on their own merits. Strength is the only currency accepted by The Atom, and only the strong will prosper on N-Day. The Horsemen of the Apocalypse are the greatest faction in N-Day history, that is a simple fact, the highest score ever, the highest faction population ever, the most nukes ever, the most shields ever, the only faction to ever finish at #1 with no radiation, our accolades are limitless, our abilities are peerless. You all know who we are, and you know what we're about. If you wish to free yourself from the shackles placed upon you by bickering cowards and sycophants then seek us out. The ability to choose what is destroyed, when, and in what manner is the exclusive prerogative of the powerful, following the weak will only lead to you being counted among the vanquished.

RP aside, we dominated last N-day, claiming the top 10 faction ranks in the name of the Apocalypse, and we're going to win again this time even if it requires us to actually try a little. If you want to be in the #1 faction then join us, accept no substitutes.

If you want to flex on all the other nerds that play this game join our Discord now and join our faction.

LinkDiscord link!!!

Join the Horsemen HERE!

LinkAnd I heard as it were the noise of thunder, One of the four beasts saying come and see and I saw, and behold...

The Count Down: page=news

It's time my friends, The Horsemen of the Apocalypse ride once again.

Hell, Underworld, The Order of the Grey Wardens, Lily, Glass Gallows, Middle Earth, Hippy Haven, St Abbaddon, and bringers of the apocalypse ride again!

For those who haven't ridden with us before and for those of us in need of a refresher please read over the NS News dispatch here; page=dispatch/id=874170

Simple Version.
1. Join faction to start building production
2. Spend Production on missiles or shields
3. Use missile to strike foes for points, use shields to stop incoming missiles
4. Read ^ dispatch, V read the Plan.
5. Be on the Discord! >>> LinkHERE! <<<

The Plan
We show no mercy. Join us and you will be free to attack whomever you wish, we have only targets and make no non-aggression pacts.

Join us on the discord for organization hits, or pick your own targets on your own.

Stick to your specialty, if you're military build nukes, if you're strategic build shields. If you're economic do whatever you please. Whatever your specialization be ready to fight at the start, who knows how many losers from last year will try and fail to get revenge on us early.

Hail to the Riders of the Apocalypse, for we are the leaders of the Horsemen, follow us into oblivion and glory.

Like last time we work from the shadows again. We don't start fights or hit randomly, we won't draw blood, we will slaughter them all at once. We will focus on small or inactive groups. We will avoid taking strikes and create truces.

Best way to avoid becoming a repeated target will be to keep our defense strong, if they can't land a strike on us, and we don't attack them, they will move on. While we'll focus on earning points.

I wanna encourage folks to have a 40% offense, 60% defense slant on production. Particularly at the start of the game and while people are more active. At the start we will see a lot of attacks coming in from everywhere, so have your defenses ready. Remember it is better to stop the first attack to discourage future attacks, strikes only get easier later on.

All of this will be organized through our discord.

Altmoras is the Lord of War, leader of the Horsemen, follow his orders.

FAQ
How many nations to use?

Short answer, as many as you can manage, and in relationship to the time you plan to put in.

Everyone should use at least one nation, if you plan to put in the time and effort use a few more. Remember you build resource/"production" only when the nation is in the Faction. Allowing you to buy shields and missiles, more nations means more you can build up, have one nation just for defense, one for missiles, etc.

However more nations also means more targets for our foes to target! So you gotta pull the weight of the nations you use. Lots of inactive targets is bad, what we want is the right amount of active folks making best use of the max production they can handle.

Does this affect my nations stats??

No! There are no long term repercussions.

History of the Horsemen
N-Day I: We made it into 30th for top strike, our offense was on point. However we didn't have nearly enough defense, we also attacked indiscriminately, started fights, and got mass attacked by everyone in return.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, and bringers of the apocalypse.

N-Day II: We made it into 12th place with 12,606 strikes, and only taking 5,827 hits.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, and bringers of the apocalypse.

N-Day III: We rocked the house taking 2nd place thanks to the tireless work of Altmoras, with 67,539 strikes, and only taking a mere 39 hits.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, Citadel of Ricks, and bringers of the apocalypse.

N-Day IV: We won. We came in 1st. 332,564 strikes and not a single hit landed on us. We are the Kings of the Apocalypse!! Great work to all involved, special thanks to organizer and leader of the Horsemen Altmoras!
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, Citadel of Ricks, The Order of the Grey Wardens, Lily, St Abbaddon, and bringers of the apocalypse.

N-Day V: We took on all of NationStates. For the first 13 glorious hours of N day we rage war on all of NS. No alliances and no mercy was shown, pure slaughter and destruction followed. Eventually in the 13th hour, all of NS united against the Horsemen and finally overwhelmed us nuking us into oblivion. Ending with a score of -643,469. The remaining faction fed on our faction's corpse.
Member Regions: Hell, Underworld, Glass Gallows, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, and bringers of the apocalypse.

N-Day VI: We joined with the Crabs and became Crabs of the Apocalypse! Two of the most powerful factions joined as one left no chance for anyone else. First 12hours Crabs of the Apocalypse had a non-aggression pact with The Potato Alliance, and the two removed weaker factions of the board. Upon ending the non-aggression pact, TPA was destroyed, and the rest of NS shortly followed. Crabs of the Apocalypse dominated so completely all ten of top faction spots were claimed in the Crabs of the Apocalypse. Final score was an absurd 1,287,974.
Member Regions: Hell, Underworld, The West Pacific, The Pacific, Balder, United Kingdom, The Great North, The Communist Bloc, Europeia, The Leftist Assembly, The Land of Kings and Emperors, The Internationale, The Social Liberal Union, The Sasquatch Republic, Glass Gallows, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, and bringers of the apocalypse.
N-Day 6 News Report

N-Day VII: Horsemen of the Apocalypse returned in classic form. Naturally claiming first once more with score of 444,575.
Member Regions: Hell, Underworld, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, Blackstar, St Abbaddon, and bringers of the apocalypse.
N-Day 7 News Report

N-Day VIII: Horsemen of the Apocalypse once again claim the crown. Scoring a record breaking 1,652,905 score. Making the 4th N-day we’ve won, more than any other faction. First several hours the major factions built up farming smaller faction, until Potato Alliance and Cosmic Corsairs attacked Anime Nations Against Liberals (ANAL). Once the dust settled, Horsemen came in and cleaned house on Potato Alliance. ANAL and Cosmic Corsairs would continue to fist fight throughout the event. Over the course of the event the Horsemen would rain hellfire upon the remaining factions, claiming the top three positions, and largely only factions that had their nations leave the faction after scoring would remain positive.
Member Regions: Hell, Underworld, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, Atlantis, and bringers of the apocalypse.
N-Day 8 News Report

N-Day IX: Similar to N-day 5, we took on all of NationStates, only to eventually be overrun and destroyed. After the Horsemen were knocked out, did the other factions kill each other to declare themselves the new kings of the apocalypse? No, they kept the peace that the death of the Horsemen brought, it will go down as one of the most peaceful N-days on record. With Kingly Heathens Asserting Neighborliness claiming king victor.
Member Regions: Hell, Underworld, Middle Earth, Hippy Haven, The Order of the Grey Wardens, Lily, St Abbaddon, Atlantis, Lazarus, and bringers of the apocalypse.
N-Day 9 News Report

N-Day X: Horsemen join up with Khan to become Kingly Horsemen Asserting Neighborliness!!
Member regions:: Hell (& Company), Augustin Alliance, FOCUS, Lone Wolves United, United Regions Alliance, The Pacific, The West Pacific, and bringers of the apocalypse.


And I heard a voice in the midst of the four beasts
And I looked and behold, a pale horse
And his name that sat on him was Death
And Hell followed with him.

Read factbook

The Rickest Rick and Theimperialsociety

«12. . .19202122232425»

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