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Lezra RMB

WA Delegate: The Kingdom of France of Balticonia (elected )

Founder: The Lord of Sparkhill

Last WA Update:

Board Activity History Admin Rank

Most World Assembly Endorsements: 332nd Largest Black Market: 535th Most Nations: 797th+10
Most Valuable International Artwork: 892nd Largest Arms Manufacturing Sector: 1,242nd Largest Manufacturing Sector: 1,355th Most Advanced Defense Forces: 1,449th Most Corrupt Governments: 1,615th Largest Information Technology Sector: 2,117th Highest Average Incomes: 2,252nd Highest Poor Incomes: 2,283rd Most Scientifically Advanced: 2,313th Most Subsidized Industry: 2,320th
World Factbook Entry

𝔚𝔢𝔩𝔠𝔬𝔪𝔢 𝔱𝔬 𝔱𝔥𝔢 𝔇𝔬𝔪𝔦𝔫𝔦𝔬𝔫 𝔬𝔣 𝔏𝔢𝔷𝔯𝔞!


The desert has its holiness of silence...
...the crowd its holiness of conversation.


𝐃𝐢𝐬𝐩𝐚𝐭𝐜𝐡𝐞𝐬
MAP OF LEZRA


𝐑𝐞𝐬𝐨𝐮𝐫𝐜𝐞𝐬

|| LinkNew Discord Since the Other Link Broke || Quotes ||


Welcome to Lezra. May the fun times here continue!

The Quote of the Day:
"Sometimes you have to die a little on the inside in order to be REBORN and RISE again as a STRONGER and WISER version of you."
- Unknown

RP Date: Late Winter, 1005

From the ashes we rise again, better than before.
Currently in the roleplay: Development
Roleplay: Medieval Fictional World that is based in reality with 11th century technology.



  1. 6

    Map of Lezra

    FactbookGeography by Addunheim . 135 reads.

  2. 4

    Constitution of the 2nd Lezran State

    FactbookLegislation by Old Utopia . 24 reads.

  3. 1,990

    The Complete List of NSCodes

    MetaReference by Testlandia . 80,964 reads.

  4. 201

    Easter Eggs

    FactbookMiscellaneous by New fakeland . 10,122 reads.

  5. 685

    The NewsStand

    BulletinNews by All Wild Things . 9,659 reads.

  6. 3

    Lezra Quotes of the Day

    AccountOther by Austronta . 73 reads.

▼ 3 More

Embassies: Westfalen Westphalia, Union of Allied States, The New Mappers Union, The Sands, The Bar on the corner of every region, The NewsStand, Union of the Kind Ones, Machtpolitik, Capitalist Paradise, The Glorious Nations of Iwaku, Sunalaya, The Western Isles, The Alterran Republic, The Alliance of Dictators, Union of Democrats, The Geopolitics Roleplay Region, and 13 others.Circumspice, International Debating Area, Kingdom of Adonai, The Great Experiment, The Independent Newspaper, nasunia, Vereinigt Stehen Wir, Fredonia, RHINIA, Diamond City, Danubia, Ealdgeriht, and Greater Middle East.

Tags: Casual, Democratic, Map, Medium, Regional Government, and Role Player.

Lezra contains 19 nations, the 797th most in the world.

Today's World Census Report

The Highest Average Incomes in Lezra

The World Census carefully compared the average spending power of citizens in each nation.

As a region, Lezra is ranked 2,252nd in the world for Highest Average Incomes.

NationWA CategoryMotto
1.The United Imperial States of IvoricaFather Knows Best State Suspiciously Conservative Democracy“We would rather fight than be a coward”
2.The Federation of Brotherhood for lifePsychotic Dictatorship Fascist Dictatorship“Na'Fatu will protect our union”
3.The Kingdom of France of BalticoniaCapitalist Paradise Corporate Slave State“Montjoie Saint Denis”
4.The Holy Peasant Republic of Free ToastDemocratic Socialists Ordinary Caring Intelligent World Citizens“lez un der fir Geute servet, Toastie, verejnt Veterlind”
5.The Free Republic of Old UtopiaInoffensive Centrist Democracy Fascists“Peace and Prosperity”
6.The United of Kingdom of GB n NI of SnowylanDemocratic Socialists Ordinary Caring Intelligent World Citizens“A new Snowylan in remembrance of Telders”
7.The Kingdom of Imperial KorintheyaMoralistic Democracy Narrow-Minded Backwoodsy Bigots“We will Endure”
8.The New World Order of The SantlandFather Knows Best State Suspiciously Conservative Democracy“The State Stands Together!”
9.The Shogunate of PsunamInoffensive Centrist Democracy Fascists“through the cities we walk, and the islands they vast.”
10.The Holy Empire of AxadoniaPsychotic Dictatorship Fascist Dictatorship“Hamaz Kokansa [State and Power]”
12»

Regional Happenings

More...

Lezra Regional Message Board

The Veleni wrote:Chapter III: The Field of Blood
Darkness and despair. The sun had been chased ever southward by the great horde. They marched on and on, seeking plunder and riches, and burning everything else to the ground. They all knelt before one man, one great leader. Kavad. Chosen by the sword and the sky, he was destined to engulf the world with his wrath and bring fire to all corners of Loravyth. He delighted in watching it burn. He would make it known that the Veleni had come to pillage and burn and nothing else. He would make it known that he was the end of days. And he would make it known that he was the fall of all empires. May the weak cower in their homes and pray to their false gods. May the strong march to meet them in battle. It matters not for all shall be cut down or kneel before Kavad. He would make it known. No mercy will be shown.

The Veleni continued their push westward, taking all they saw valuable and burning all that was not. Yet they moved slowly, not wishing to overextend themselves. The rulers of the southeast of Ferneus panicked, not knowing how to handle these new invaders. However, one brave voice shined among all of them. He was Ardellan, ruler of a small county in the southeast. With a fearsome voice, he exclaimed that he would crush the enemy who dared plunder Ferneus and that he would mount the head of their leader upon a spike. Rallying all the other nobles, he was given a large force of 11,000 men to beat back the Veleni. Marching southward, he encountered small groups of the horsemen raiding nearby villages and with overwhelming numbers, he killed them all. One group, however, persisted and managed to escape the clutches of the Fernusi. No matter, thought Ardellan, he would merely chase them out.

However, Ardellan was unaware of where the main force of the Veleni was and in chasing the fleeing enemy regiment, he brought himself into a dangerous position. After a week of non-stop chasing, he paused and encamped at a large field, not knowing that Kavad was nearby and ready to pounce. Using clever manoeuvres, he brought himself before the Fernusi army without them knowing and at dawn, he fell upon them like thunder. It was a massacre. Surrounded on all sides, the Fernusi attempted to form a defensive circle, yet they were constantly bombarded by arrows from horse archers, causing them to shatter. Once they had begun retreating, in came the melee cavalry, their large spears ready, crashing into the retreating Fernusi like thunder. Ardellan himself was struck by a loose arrow and his head mounted upon a spike. Almost all the army was dead or captured. Those that were imprisoned were all killed, save for one man, who Kavad interrogated so that he could learn more about Ferneus. Seizing maps found in Ardellan's tent, Kavad learned of the location of a large Fernusi city, ripe for the taking. which he prepared to besiege.

Fear built Fernusi walls. They were right to be afraid.

Are you ok with this Ferneus?

The Veleni wrote:Are you ok with this Ferneus?

My country is already in chaos anyways, so i'm fine with it.

The Veleni wrote:Chapter III: The Field of Blood
Darkness and despair. The sun had been chased ever southward by the great horde. They marched on and on, seeking plunder and riches, and burning everything else to the ground. They all knelt before one man, one great leader. Kavad. Chosen by the sword and the sky, he was destined to engulf the world with his wrath and bring fire to all corners of Loravyth. He delighted in watching it burn. He would make it known that the Veleni had come to pillage and burn and nothing else. He would make it known that he was the end of days. And he would make it known that he was the fall of all empires. May the weak cower in their homes and pray to their false gods. May the strong march to meet them in battle. It matters not for all shall be cut down or kneel before Kavad. He would make it known. No mercy will be shown.

The Veleni continued their push westward, taking all they saw valuable and burning all that was not. Yet they moved slowly, not wishing to overextend themselves. The rulers of the southeast of Ferneus panicked, not knowing how to handle these new invaders. However, one brave voice shined among all of them. He was Ardellan, ruler of a small county in the southeast. With a fearsome voice, he exclaimed that he would crush the enemy who dared plunder Ferneus and that he would mount the head of their leader upon a spike. Rallying all the other nobles, he was given a large force of 11,000 men to beat back the Veleni. Marching southward, he encountered small groups of the horsemen raiding nearby villages and with overwhelming numbers, he killed them all. One group, however, persisted and managed to escape the clutches of the Fernusi. No matter, thought Ardellan, he would merely chase them out.

However, Ardellan was unaware of where the main force of the Veleni was and in chasing the fleeing enemy regiment, he brought himself into a dangerous position. After a week of non-stop chasing, he paused and encamped at a large field, not knowing that Kavad was nearby and ready to pounce. Using clever manoeuvres, he brought himself before the Fernusi army without them knowing and at dawn, he fell upon them like thunder. It was a massacre. Surrounded on all sides, the Fernusi attempted to form a defensive circle, yet they were constantly bombarded by arrows from horse archers, causing them to shatter. Once they had begun retreating, in came the melee cavalry, their large spears ready, crashing into the retreating Fernusi like thunder. Ardellan himself was struck by a loose arrow and his head mounted upon a spike. Almost all the army was dead or captured. Those that were imprisoned were all killed, save for one man, who Kavad interrogated so that he could learn more about Ferneus. Seizing maps found in Ardellan's tent, Kavad learned of the location of a large Fernusi city, ripe for the taking. which he prepared to besiege.

Fear built Fernusi walls. They were right to be afraid.

In response to the invasion in the southeast, the army is pulled back from Korintheya with small garrisons remaining in forts on the border. A delegate is sent to Korintheya to try and negotiate peace with the Imperial army. Mevoni lands are covered in Veleni armies, and thus considered a no mans land by the army. A defensive line is set up around Mevon as generals decide their course of action. Back in the capital, the Empress Temporai (Temporary Empress) attempts to clean up the chaos left by her brother. Military police in Titleki lands are fortified with corrupt officials executed and replaced by more loyal personnel. Workers rights are also enforced, with heavy fines imposed on those who do not comply. This new Empress has made it clear that she will take any action necessary to protect her people.

Upon the western marches of Til-Gur, enemies of the realm lurk. Veleni horsemen frequently raid the border towns, but are still too weak to attempt a foray into the larger part of the country. Villages in the duchies of Negolometh and Ven have been burned to the ground and a large migration of people move westward. Barons in the east and south rise up ad fight the invaders. A large army is assembled by a leader named Nul-au. He meets the Veleni on the open field as they are departing to the south. The Veleni turn to fight, harassing Nul-au's much larger force with horse archers. The Hal-iv fight back bravely, but their left flank begins to dwindle and falter. Nul-au is concerned the line might buckle, and sends a relief unit. This saves the flank and prevents a fleeing retreat by the Hal-iv. Meanwhile, the Hal-iv charge the right, and the Veleni withdraw towards the center. Sensing a weakness in the Veleni lines, Nul-au orders a rush at the enemy. The cavalry of the Veleni easily evades the Hal-iv, but the much looser formation of the Hal-iv makes it much harder to reliably get hits and each cavalry-man is left to individually cycle charge the enemy. The result is chaos. The Hal-iv lose more, but the absence of battle lines results in a battle of attrition, which the Veleni cannot hope to win. After inflicting many casualties upon the Hal-iv, the raiders are forced to withdraw, not without heavy losses of their own. The chaotic charges have trampled many a brave man on both sides, and many lie dead. Among these is Nul-au, bucked from his horse and trampled by Veleni horse archers.

The Veleni, this fine?

Balticonia wrote:Upon the western marches of Til-Gur, enemies of the realm lurk. Veleni horsemen frequently raid the border towns, but are still too weak to attempt a foray into the larger part of the country. Villages in the duchies of Negolometh and Ven have been burned to the ground and a large migration of people move westward. Barons in the east and south rise up ad fight the invaders. A large army is assembled by a leader named Nul-au. He meets the Veleni on the open field as they are departing to the south. The Veleni turn to fight, harassing Nul-au's much larger force with horse archers. The Hal-iv fight back bravely, but their left flank begins to dwindle and falter. Nul-au is concerned the line might buckle, and sends a relief unit. This saves the flank and prevents a fleeing retreat by the Hal-iv. Meanwhile, the Hal-iv charge the right, and the Veleni withdraw towards the center. Sensing a weakness in the Veleni lines, Nul-au orders a rush at the enemy. The cavalry of the Veleni easily evades the Hal-iv, but the much looser formation of the Hal-iv makes it much harder to reliably get hits and each cavalry-man is left to individually cycle charge the enemy. The result is chaos. The Hal-iv lose more, but the absence of battle lines results in a battle of attrition, which the Veleni cannot hope to win. After inflicting many casualties upon the Hal-iv, the raiders are forced to withdraw, not without heavy losses of their own. The chaotic charges have trampled many a brave man on both sides, and many lie dead. Among these is Nul-au, bucked from his horse and trampled by Veleni horse archers.

The Veleni, this fine?

Yeah sure.
The main bulf of my forces are in Ferneus, but I suppose a few are raiding lands in Til-Gur.

The Veleni wrote:Yeah sure.
The main bulf of my forces are in Ferneus, but I suppose a few are raiding lands in Til-Gur.

With Veleni forces rampaging through Mevoni lands, the armies begin a campaign to surround and cut off support from the Veleni homeland, whereever it may be. Without support from the homeland, the Fernusi armies will close in on the Veleni, pressuring them and limiting their few supplies from raiding.

Ferneus wrote:With Veleni forces rampaging through Mevoni lands, the armies begin a campaign to surround and cut off support from the Veleni homeland, whereever it may be. Without support from the homeland, the Fernusi armies will close in on the Veleni, pressuring them and limiting their few supplies from raiding.

Two Fernusi armies begin marching around the edge of Mevoni lands, leaving behind garrisons to prevent reinforcements.

(The empire of Tulenia is stepping down from the region. she wishes you luck in your future)

Ferneus wrote:Two Fernusi armies begin marching around the edge of Mevoni lands, leaving behind garrisons to prevent reinforcements.

Kavad realises this and begins to send small parties to perform hit and runs on these 2 Fernusi armies, disrupting supply chains and inflicting casualties wherever they can. Meanwhile, the siege of Mevon begins. Raiders pillage the countryside, forcing thousands to flock to the safety of the walled city, making the settlement cramped and flooded with refugees, straining its supplies. Once this is done, they encircle the settlement and build siege equipment, which they use to bombard the city. After a week or so, the city begins to starve, but Kavad is merciful and offers peace to the settlement, demanding only one thing. He wishes for 2 or 3 sparrows (or any other kind of bird) from each household in Mevon to be delivered to him.

The Veleni wrote:Kavad realises this and begins to send small parties to perform hit and runs on these 2 Fernusi armies, disrupting supply chains and inflicting casualties wherever they can. Meanwhile, the siege of Mevon begins. Raiders pillage the countryside, forcing thousands to flock to the safety of the walled city, making the settlement cramped and flooded with refugees, straining its supplies. Once this is done, they encircle the settlement and build siege equipment, which they use to bombard the city. After a week or so, the city begins to starve, but Kavad is merciful and offers peace to the settlement, demanding only one thing. He wishes for 2 or 3 sparrows (or any other kind of bird) from each household in Mevon to be delivered to him.

The Mevoni governor tries to stall for time as Fernusi reinforcements attempt to help the two armies. Back in the capital, the Empress is seen in the palace courtyard practicing swordfighting with an Adduni military instructor. 10,000 troops attempt to bring supplies to the Mevoni capital.

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